I've been trying to find information on making a "New game, Load game, etc." menu, but moreover, one with semi-transparency (a drop shadow). What I'm trying to do exactly is make an inventory item that will open this:
Over whatever room you're in.
But when I have the GUI open by default there is no transparency, the background is black. Whats more is the buttons, and title overlayed on the GUI background also aren't transparent, the parts that should be show up black as well.
The verbcoin templets inventory seems to get around this by having a separate underlay, but I can't figure out how they worked that out in any scripts. I've looked around the internet for 2 days now, but the only gui scripting tutorials, or threads I can find are for AGS 2.6, or don't cover anything like this.
If worst comes to worst, I could fake it, but I'd lose the drop shadow, and it wouldn't look nearly as clean. Not the end of the world, but I figure I should be learning as much as possible as I go, and this seems pretty useful. Thanks in advance for any help!