I made a start screen as a separate room with "New Game", "Load Game", "Help" and "Quit" objects for buttons, but even though I set things for them to do on AnyClick, nothing happens.
I know the manual says to do the same thing with hotspots, does it not work with objects?
Also, then it says to move the player into the room where the game begins. Does that mean I have to set my character as not visible until I use the New Game button to move him into that room?
So far I've tried :
function New_AnyClick() {
cEgo.ChangeRoom(1); }
function New_AnyClick() {
player.ChangeRoom(1); }
function New_AnyClick() {
ChangeRoom (1); }
function New_AnyClick() {
NewRoom (1); }
The first two don't do anything, the last two just don't compile.
Help please?