Author Topic: New moderator  (Read 1102 times)  Share 

Baron

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  • Baron worked on a game that was nominated for an AGS Award!
Re: New moderator
« Reply #20 on: 24 Feb 2012, 00:50 »
I submit that Snarky is c_leksutin, but in a different guise.  I mean, has anyone ever seen them in the same room together?  Think about it.

miguel

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Re: New moderator
« Reply #21 on: 24 Feb 2012, 10:47 »
Good luck Snarky, I think you will not have any problems with the new job as clear judgement and excellent writing skills are on your side.

I vote yes for Ryan on Hints and Tips, Khris well deserves being a mod in the Beginners and of course Dual seams just right for Modules.

The quality and qualifications for the jobs are there, they all have it, plus dedication and available time for it.

Shane 'ProgZmax' Stevens

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  • Shane 'ProgZmax' Stevens worked on a game that was nominated for an AGS Award!Shane 'ProgZmax' Stevens worked on a game that won an AGS Award!
Re: New moderator
« Reply #22 on: 24 Feb 2012, 16:05 »
Welcome to team AGS, where we exchange exclusive information and plot to take over the world.  8)

Snarky

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Re: New moderator
« Reply #23 on: 24 Feb 2012, 19:04 »
To those of you who want to be moderators, I suggest you get in touch with CJ and let him know that you're volunteering. (Then wait until the next occasion when he has time to deal with AGS stuff.) Worked for me.

..At least I think it did.

My feeling is that each board should have a couple of forum-active moderators, but that's just me.

LimpingFish

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Re: New moderator
« Reply #24 on: 24 Feb 2012, 23:56 »
When I first approached CJ, he suggested to me (and I may be paraphrasing here) that the appointment of new moderators would be something better decided by global moderators, based on their assessment of the situation. Since he's rarely active anymore, and therefore not aware of most of the current day-to-day forum business, spotting problem areas, and such, is something he hasn't got time to properly look into. It was only after I canvased a number of mods that a decision could be made.

My feeling is that each board should have a couple of forum-active moderators, but that's just me.

I agree, and I raised that same point during my discussion with CJ, Andail, and the other mods I got in touch with.

There has also been discussion on the lack of moderators with global rights, which is something I'd rather see take priority before the filling of any more "vacant" spaces. We lack a reliable number of active (on the boards at least once a day) moderators, so hashing out important forum decisions (as in the situation I outlined above) is much harder then it should be.

Having said that, I'll start a thread on the moderators board to see if we can get the ball rolling.

Shane 'ProgZmax' Stevens

  • Mittens Serf
  • AGS Project Admins
  • RON PAUL JUST GOT HUGE!
    • I can help with animation
    •  
    • I can help with characters
    •  
    • Lifetime Achievement Award Winner
    •  
    • I can help with AGS tutoring
    •  
    • I can help with proof reading
    •  
    • I can help with scripting
    •  
    • I can help with story design
    •  
  • Shane 'ProgZmax' Stevens worked on a game that was nominated for an AGS Award!Shane 'ProgZmax' Stevens worked on a game that won an AGS Award!
Re: New moderator
« Reply #25 on: 25 Feb 2012, 01:58 »
I don't think each forum needs multiple moderators, that's rather overkill.  I could see a need for more if the forums were out of control or not being managed but there are no crises here to speak of other than a lack of CJ to make the world a happier place.

Ghost

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Re: New moderator
« Reply #26 on: 25 Feb 2012, 07:48 »
Congrats Snarky! I haveth faith in you!