I've been searching the boards for the last hour or so and still don't have the answer to my question, as alot of the information is for older versions than the 3.2 version I have...
I HAVE figured out how to create a Quit GUI with buttons and - presumably - I have the buttons linked to the correct scripts ("QuitGame(0);" to quit and "gQuit.Visible = false;" to continue, right?), but I can't get the GUI to come up! When I test the game, it keeps bringing up the default one. So I copied the script instructions for the default quit and renamed it, changing "btnQuit_OnClick" to "btnQuitYN_OnClick" and then I pointed the Quit instruction on the Panel to run btnQuitYN. Now when I try to test the game, I get the following error:
"GlobalScript.asc(200): Error (line 200): Undefined token 'buttons'" and I'm afraid to go messing around with that line lest I really make matters worse!
Please help, as I'm totally new and have just been stumbling my way up to this point; I HAVE tried to learn scripting but this so-called "simple language" is unimagineably above my head. :'(