Author Topic: Calm Waters  (Read 4530 times)  Share 

DazJ

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Calm Waters
« on: 09 May 2012, 11:17 »


Presents



A MYSTERY THRILLER


FULL INTRODUCTION VIDEO CAN BE SEEN HERE: http://www.facebook.com/calmwatersgame



"I needed this holiday. I needed it bad.  I'd hired a little private plane and a pilot to take me to the island of Thereus. It was a small port with very few tourists and little distractions. It was perfect. I was in heaven.

I was wrong."




About Calm Waters
'Calm Waters' is a commercial point 'n' click adventure game to be released on the PC and then hopefully the Android and iPhone.

The Plot
The game is centered around Peter, a man who visits a quaint Greek port to relax for a week. What he encounters is the exact opposite. Strange sounds and local tales emerge about an ominous island roughly 2 miles out to sea. With constant warnings to avoid the island and to stop asking questions, our holiday-maker soon realises that something's not right. Especially when the locals begin slowly disappearing one-by-one...

Screenshots
























Production/Progress/The Team
Scripting - 30%
Background Art - 55%
Sprites - 50%
Music - 95%

3D Backgrounds and Rendering - DazJ
Music Composers - Doc_Savage & Joshua Ide (Joshy)
3D Character Artwork/Animation - Micamic (Harvester Games)


I'll be uploading voice samples from the main character some time soon.

In the meantime you can check out the Calm Waters Official Facebook Page here: https://www.facebook.com/calmwatersgame
« Last Edit: 02 Mar 2013, 11:50 by DazJ »


Calm Waters - A Psychological Mystery

Re: Calm Waters
« Reply #1 on: 09 May 2012, 12:26 »
Super! Great graphics! Looks really very nice!

Re: Calm Waters
« Reply #2 on: 09 May 2012, 12:30 »
This looks great DazJ, the character fits in nicely! Do you have different renders for the changes in lighting?

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Re: Calm Waters
« Reply #3 on: 09 May 2012, 12:42 »
Looking good! I agree about the character. It'd be nice to see what the inventory looks like, what happened to that cog and bag icon? :)
Mark "Mods" Lovegrove - Screen 7

Anian

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Re: Calm Waters
« Reply #4 on: 09 May 2012, 13:12 »
Do you want to have those artifacts on the walls (especially the interioir of the restaurant)? Because that looks like a render quality issue otherwise.
But yeah the character looks fitting, glad you found you artist.
The impossible often has a kind of integrity which the merely improbable lacks.

DazJ

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Re: Calm Waters
« Reply #5 on: 09 May 2012, 13:53 »
Thanks guys :)

Chicky: So far no, just relying on the good old brightness area changes.

m0ds: The bag and cog icon were actually a test for the Android (touch screen and all that), although I may bring them back in, I'm in 2 minds about it.

Anian: The artefacts on the walls are indeed caused by the rendering, especially when a lot of varying lights are used. I personally don't mind it though - it seems to give it a certain quality although if people think they're distracting I'll fix them up.
« Last Edit: 09 May 2012, 13:56 by DazJ »


Calm Waters - A Psychological Mystery

DazJ

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Re: Calm Waters
« Reply #6 on: 12 May 2012, 11:17 »
New background added:



Calm Waters - A Psychological Mystery

Re: Calm Waters
« Reply #7 on: 12 May 2012, 20:38 »
Nice ! That Looks gorgeous!

DazJ

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Re: Calm Waters
« Reply #8 on: 12 May 2012, 23:54 »
Cheers :)

Here's a sneak-peak at the GUI. Basic, very Broken Sword-esque. The items need some cleaning up, I'm aware of that.

m0ds'll be happy to know that the 'cogs' are back.





Calm Waters - A Psychological Mystery

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Re: Calm Waters
« Reply #9 on: 13 May 2012, 01:46 »
Cool screens. I like that inventory style.

I cant wait to solve the "Open door with soap" puzzle  ;)
Making a game - this should be easy......?

DazJ

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Re: Calm Waters
« Reply #10 on: 13 May 2012, 14:19 »
A  introduction video can be found here: http://www.youtube.com/watch?v=KdipiaXDvO8

You'll also get to hear the voice artist for the main character, Peter, along with a section of the game's music.
« Last Edit: 22 May 2012, 08:15 by DazJ »


Calm Waters - A Psychological Mystery

CosmoQueen

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Re: Calm Waters
« Reply #11 on: 20 May 2012, 12:24 »
This sounds so familiar like I've seen it in a movie. Is that where you got the inspiration for this? And the graphics are stunning by the way!
Grundislav RULES!!!

DazJ

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Re: Calm Waters
« Reply #12 on: 20 May 2012, 12:28 »
I usually say it's a cross between Twin Peaks and Lost, with a dash of Alan Wake thrown in there for good measure.

The story itself hasn't been done before (at least what I'm aware of).

Thank you for the compliment :)


Calm Waters - A Psychological Mystery

DazJ

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Re: Calm Waters
« Reply #13 on: 20 May 2012, 21:45 »
New screenshot added. I'm experimenting with a film-like noise/grain overlay as you can see from the image below:



Calm Waters - A Psychological Mystery

CosmoQueen

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Re: Calm Waters
« Reply #14 on: 21 May 2012, 03:25 »
Looks amazing! I usually don't like 3D-ish games cuz they tend to look very bland and cheesy. But this, looks so professional I love it!
Grundislav RULES!!!

Re: Calm Waters
« Reply #15 on: 21 May 2012, 06:52 »
It's looking great Daz!  Really nice progress, can't wait to play it!  :-D

I'm assuming either you didn't receive my last email or I haven't received yours?
There may be an issue with one of our email accounts.

DazJ

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Re: Calm Waters
« Reply #16 on: 21 May 2012, 08:50 »
Hi Joshy

I've just sent you your email my friend - it was my fault, I got distracted :/


Calm Waters - A Psychological Mystery

Re: Calm Waters
« Reply #17 on: 21 May 2012, 12:20 »
No worries!  I just didn't want you to think I'd bailed on you, so I figured it would be worth checking.

Plus, I'd forgive you for getting distracted: the new screens look amazing!

DazJ

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Re: Calm Waters
« Reply #18 on: 21 May 2012, 18:42 »
For those interested, the full opening introduction video to the game has now been uploaded to the Facebook page here: http://www.facebook.com/calmwatersgame

It's pretty much the whole video although I'll probably make a slight edit when I have the time to the music/change just after the main title card.



Calm Waters - A Psychological Mystery

Re: Calm Waters
« Reply #19 on: 21 May 2012, 21:20 »
Looks AMAZING!! This is so well done I would have thought there was thousands of dollars backing it! Bravo!

CaptainD

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Re: Calm Waters
« Reply #20 on: 21 May 2012, 23:42 »
Wow... VERY impressive!  Could almost have been the intro from a Deep Silver game.

Any chance you could throw this up on Youtube of Vimeo sometime?  Can't embed the video from Facebook, I'd like to feature your trailer on my blog.

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Re: Calm Waters
« Reply #21 on: 22 May 2012, 02:22 »
Intro looks great, nice work!

DazJ

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Re: Calm Waters
« Reply #22 on: 22 May 2012, 08:01 »
Wow... VERY impressive!  Could almost have been the intro from a Deep Silver game.

Any chance you could throw this up on Youtube of Vimeo sometime?  Can't embed the video from Facebook, I'd like to feature your trailer on my blog.

Here you go buddy - it's HD too:

http://www.youtube.com/watch?v=KdipiaXDvO8


Calm Waters - A Psychological Mystery

Anian

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Re: Calm Waters
« Reply #23 on: 22 May 2012, 09:01 »
Music is really good and the atmosphere of the trailer/intro is very enjoyable as well. Strangely though the art changes in style in almost each scene and the camera shakes in places for no reason. But yeah, it's wip, so I'm still looking forward to seeing how this turns out.
The impossible often has a kind of integrity which the merely improbable lacks.

DazJ

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Re: Calm Waters
« Reply #24 on: 24 May 2012, 16:28 »
Yes there's 2 people working on the 3D design which could explain the changes - Micamic, and myself. I'm actually rather happy with the final render. I think Micamic said it was rendered with the 3D software's own renderer. I reckon otherwise we'd have been waiting months with all the water animations and lighting.


Calm Waters - A Psychological Mystery

Monsieur OUXX

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Re: Calm Waters
« Reply #25 on: 25 May 2012, 14:17 »
But... Has this been done using AGS?!?
     

DazJ

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Re: Calm Waters
« Reply #26 on: 25 May 2012, 14:18 »
It's all been built and coded within AGS yes.


Calm Waters - A Psychological Mystery

DazJ

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Re: Calm Waters
« Reply #27 on: 12 Aug 2012, 11:37 »
A new background has been added:



Calm Waters - A Psychological Mystery

Re: Calm Waters
« Reply #28 on: 13 Aug 2012, 17:35 »
Looking very, very nice!

CaptainD

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Re: Calm Waters
« Reply #29 on: 13 Aug 2012, 19:06 »
Looking extremely good so far!  Any plans on a demo release soon?

DazJ

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Re: Calm Waters
« Reply #30 on: 14 Aug 2012, 11:55 »
There's no solid plans on a demo release BUT I am toying with the idea of releasing this in Chapters, ala TellTale Games. If this is the case, I doubt I'll release a playable demo.


Calm Waters - A Psychological Mystery

Re: Calm Waters
« Reply #31 on: 24 Aug 2012, 18:43 »
GET BACK TO WORK AND LET US KNOW WHEN WE CAN SEE MORE!!!    :)

DazJ

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Re: Calm Waters
« Reply #32 on: 27 Feb 2013, 16:31 »
It's been a while since the last update.

There's been a lot of changes to the game, especially the main character, Peter, as you can see from the promotional pictures below.

Also, the 720p HD aspect has been dropped in favour of good old 640x480-style as it was proving a problem when it was coming to porting. So far, I'm very happy with how it's all coming together.

There's a also a new inventory system that's been created which can be seen at the very bottom.














Calm Waters - A Psychological Mystery

CaptainD

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Re: Calm Waters
« Reply #33 on: 28 Feb 2013, 08:43 »
Hey, thanks for the update - I'd been wondering what had happened to this one!

DazJ

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Re: Calm Waters
« Reply #34 on: 28 Feb 2013, 15:42 »
It went through so many changes it's unbelievable but it's still going strong :)


Calm Waters - A Psychological Mystery

Re: Calm Waters
« Reply #35 on: 28 Feb 2013, 23:36 »
Happy to see more on this one, keep it up DAZ!!

DazJ

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Re: Calm Waters
« Reply #36 on: 10 Apr 2013, 10:34 »
I've been plowing through now and it's really making progress. I may release a playable short demo in the next week or so.


Calm Waters - A Psychological Mystery

CaptainD

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Re: Calm Waters
« Reply #37 on: 10 Apr 2013, 11:23 »
Good to hear!

slasher

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Re: Calm Waters
« Reply #38 on: 10 Apr 2013, 14:45 »
Love the Intro especially the camera work.  Brilliant  8-)

slasher

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Re: Calm Waters
« Reply #39 on: 10 Apr 2013, 15:43 »
Looking forward for this one!
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