Where do we stand on that savegame bug? I only ask because Wadjet asked me to package up a beta version of GeminiRue this morning.
Ouch. Didn't realize it is this urgent.
Well, I can push the changes to master right away, but some people, who were playing the games using those ports and have saves, will experience errors when loading em. By the way, Gemini Rue is exactly one such game, affected by the bug. With my latest changes, the original
Gemini Rue saves should load, but older saves made by our engine wont work. I was only worried about possible complains, and wanted to finish convertion utility first, but seeing you want to make beta rigth away I may do merge.
Also, since now it is related to official release of commercial game, I guess we should be ready to fix anything ASAP, hmm?