kinda how I felt reading this catastrophe of a thread...
ig, if you are indeed serious and are not a troll, and you
really want to use AGS, then create a small game (one room) first, and experiment with it. Open up the demo game that comes with AGS and peruse it's source. AGS has the capability to create some pretty complicated and amazing games, but the farther you drift from P&C adventure games the more work you'd need to do.
If you decide to continue making a fighting game, learn to code. We'll help you with problems, but we wont code the whole f*cking thing for you. That, and it feels quite nice to solve a rather thorny programming problem without any help.
On the reverse side, it's infuriating to stare at a simple problem and see nothing but complex solutions, or no solutions at all