Now we come down to what we want to show the viewer and how to justify such things in the game. When exaggerating things, I think it is quite easy to overdo the exaggerating and if we are, for example, talking about violence, then what might have been intended as thought-provoking commentary on the violence of human nature and existence can quite easily be perceived as nothing but mindless gratuitous violence without message. In here it is important to create the framework, the story, the characters and the situations in which these exaggerations are made, so as to not lose the intended message.