Thank you for your views. It'd be interesting to 'study' if there is perhaps some developer bias behind voice acting in games, but that's really cos of some non-developer friends who seem comfortable with no voices, rather than you guys challenging good & bad voice acting (you're obviously taking into focus the production quality, whereas I feel non-developers wouldn't worry about that so much). But there are definitely some worthwhile comments here, even some supporting the "no voices needed" aspect (and for interesting reasons such as game size!) and even with the debates outside of AGS forums, the opinions still indicate a resounding "yes" to VA in games. I'm definitely on that side of the fence, I'm just compelled to know more about why voices wouldn't be required for some players.