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Calin Leafshade's Big Source Dump
Calin Leafshade:
Hello AGS people.
Here is the source code to alot of my games, both released and not. Bear in mind that these were never intended to be seen by the general public so the source probably contains examples of terrible programming and very rude comments. You have been warned.
They are all released under the Creative Commons Attribution license which basically means you can do what you like providing to give credit to 304 and myself.
The files are here: http://www.sanctuary-interactive.com/~steve/toshare/
DistortionMapping.zip 4.3M
This is some distortion mapping stuff I did a while ago for a game. It never got made.
EBTsrc.zip 22M
The source for The Ever Beginning Tale
EUsrc.zip 360M
Eternally Us. This is a massive file because *all* the source files are included. This includes voice over files, sprites, old backgrounds, everything.
HopeSrc.zip 3.1M
This is Hope Actually ignore these. They are very unfinished and out of date.. I'll try and find the proper version.
Pixelformer.zip 2.6M
This is a platforming engine using AGS rooms and regions. You can draw the platforms in using the regions. It's unfinished and a bit buggy but works fairly well.
Anian:
Practical example of art and folder organisation from an experienced AGSer. Nice, thanks, it'll come in useful for beginners, like myself to get some things right from the start.
abstauber:
Very cool, thanks for the insight in your work, I especially liked the Ever Beginning Tale sources. It's full of awesome gfx effects :)
Unfortunately EBT just runs at 3 fps - oh well, my machine isn't too fond of 32bit.
Calin Leafshade:
3fps? :/
Theres nothing going on in EBT that should reduce your system to 3fps. I'm assuming your system must be hamster powered.
abstauber:
Ahhh.. Speedstep was turned on, therefore I just had 1,17 GHz: now I'm up to 7 frames with my Core i5 Hamster at 2,4GHz :-D
I should also mention that it runs at about 37 fps without the nearest neighbor filters.
The platformer is also a lot slower than your Marivania sources, which had a lot more going on.
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