I have a room in which there are no walkable areas, but I need to scale a character sprite. In other rooms, I've been able to use the built-in walkable area scaling property to set scaling factors of, for instance, 500%. Unfortunately, it seems that the Character.Scaling property is limited to a maximum of 200.
I was hoping someone could let me know if there's any reason for this limit, and if there's a way around it?
Thanks in advance!