Two quick questions about mouse pointers/cursors.
1) With a 640x400 game, when playing in full-screen, the mouse is ridiculously sensitive. How can I tone down the speed at which the mouse moves?
2) For some reason, when the mouse pointer changes to 'wait', it moves about 15-20 pixels. When it goes back to an active pointer, it moves back again. The sprites are exactly the same size. What's with that?