Text Window GUI Padding

Started by Gurok, Mon 27/01/2014 13:16:50

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Gurok

When I tell AGS to use a custom Text Window GUI for speech via:

Code: ags

game.speech_text_gui = gSpeech.ID;


The speech window has 3 pixels of padding on all edges. Is there a way to remove or adjust this padding?

Note: I'm not using any images for the borders. Just a background colour for the GUI and there's clearly 3 pixels of background colour surrounding the block of text. I am using AGS 3.3.0 Beta 12.
[img]http://7d4iqnx.gif;rWRLUuw.gi

Crimson Wizard

It appears there's a hard-coded minimal margin of 5 pixels total for both vertical and horizontal dimension (which may make 2 and 3 pixel padding from respective sides).

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