Author Topic: The Samaritan Paradox  (Read 18298 times)

Re: The Samaritan Paradox
« Reply #80 on: 13 May 2014, 12:14 »
Urgh... I'm at my wits' end in Chapter One. Got the book, reading/playing it, been to the Beach, Lighthouse, Cove, Cliff, got the bottle and bit of sail from the wreck (should be all the obvious things, at least), three items from the Cove screen, the shield is clean - but I just can't find a way to light the beacon. I'm just running around the island like a lab mouse on speed...

piperhcombs

  • aka Trish
Re: The Samaritan Paradox
« Reply #81 on: 13 May 2014, 14:55 »
Urgh... I'm at my wits' end in Chapter One. Got the book, reading/playing it, been to the Beach, Lighthouse, Cove, Cliff, got the bottle and bit of sail from the wreck (should be all the obvious things, at least), three items from the Cove screen, the shield is clean - but I just can't find a way to light the beacon. I'm just running around the island like a lab mouse on speed...

lighting the beacon:
Add spoiler tag for Hidden:
*ahem* shiny shield *ahem*

full answer:
Add spoiler tag for Hidden:
use the shield on the fence/railing next to the firewood at the beacon. You'll place the shield at an angel so that the shield will reflect a beam of light onto the beacon strong enough to ignite it.

It's a common enough fire lighting method (at least on tv): concentrate a beam of light either through magnifying glass/glasses or by reflecting it off something shiny.

:cheers: + :claps:

Temperance&Booth  Sydney&Vaughn  Nadia&Weiss

Re: The Samaritan Paradox
« Reply #82 on: 13 May 2014, 15:36 »
... What, that's it? Such a little step? :-[ Right, I'll go see where that takes me.

Re: The Samaritan Paradox
« Reply #83 on: 18 May 2014, 04:24 »
Stumped once more, oh joy. I made it into the bunker, figured out the combination, but I appear entirely unable to 'make sure the coast is clear'. I have the tear gas, I think I saw the old bag mentioned in a previous hint, but I can't seem to do anything at all... I try to use the tear gas on the vent, I get 'There must be a better way to disseminate the smell.' Same if I use the Old bag. I can't combine the two items in the inventory. The same thing happens regardless whether the fan is on or off. The wheelbarrow is apparently fine where it is already... and I'm not allowed to leave the bunker. I didn't just run into a bug, did I? I assume the tear gas goes into the ventilation, but how?

piperhcombs

  • aka Trish
Re: The Samaritan Paradox
« Reply #84 on: 18 May 2014, 20:45 »
tinker around with the vent. Maybe something'll come off? Maybe something can be changed?
:cheers: + :claps:

Temperance&Booth  Sydney&Vaughn  Nadia&Weiss

Re: The Samaritan Paradox
« Reply #85 on: 19 May 2014, 09:21 »
Nope. Not a thing. I've tried using every item in my inventory on the vent, on or off, no luck. (To be clear: the hotspot is named 'Ventilation Fan' - other hotspots in the room are 'Signs', some plaque near a door in the back wall, the code entry panel, 'Wheelbarrow', and 'Door' on the far right.) From your suggestion, I expected the Paper Knife would have some effect, but no.

You know, it felt somewhat strange to try to stuff the two Chapters into the fan...
« Last Edit: 19 May 2014, 10:01 by Silent Warrior »

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Re: The Samaritan Paradox
« Reply #86 on: 19 May 2014, 10:19 »
OK, if you can't get it, here's the solution (from memory):

Add spoiler tag for Hidden:
-Take the fan off the vent
-Stuff the old bag into the left side of the vent (to block the passage of air)
-Examine the fan you removed to notice two wires
-Switch the wires to reverse the direction of the fan (it now blows instead of sucking)
-Replace the fan
-Turn on the ventilation (now it blows air from your room into the room behind the door)
-Use the tear gas on the fan: guard is gassed and runs away

Re: The Samaritan Paradox
« Reply #87 on: 19 May 2014, 17:41 »
... Why is it ALWAYS that ONE LITTLE THING, after trying just about everything else, that's the way forward? Well, that got me in, but now I'm stumped at the crane game... I got The Thing(tm) out of the box, but where do I put it down? Ord doesn't want to hide until I find... wherever it is that Thing goes.

piperhcombs

  • aka Trish
Re: The Samaritan Paradox
« Reply #88 on: 19 May 2014, 22:32 »
Most of your questions were answered earlier back in this thread. :-D s'okay. I'm here to help.

ok, so I'm stuck at the

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warehouse

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I assume I have to hide in the empty box. I try moving the weapon part to the dumpster via crashing it into the girder, but I get busted every time. What am I doing wrong?

EDIT: nevermind:

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brilliant use of sticky tape :)
« Last Edit: 21 May 2014, 15:44 by piperhcombs »
:cheers: + :claps:

Temperance&Booth  Sydney&Vaughn  Nadia&Weiss

Re: The Samaritan Paradox
« Reply #89 on: 21 May 2014, 08:19 »
Huh, my search-fu fails me!

Either way: SUCCESS! And all of a sudden I've finished the game! Just out of curiosity, though: Are there alternate endings? (Got the altered prose one. Seems like there could be others, and if so I didn't save at the proper moment for quick experimentation.)

Re: The Samaritan Paradox
« Reply #90 on: 31 May 2014, 14:32 »
How am I supposed to solve crossword ?

Secret Fawful

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Re: The Samaritan Paradox
« Reply #91 on: 01 Jun 2014, 05:56 »
Is there another way to deal with Surt in Chapter 2 other than
Add spoiler tag for Hidden:
killing him
?

Devise the puzzles. Destroy the hero. Defeat the player.

Al_Ninio is an attention-seeking drama whore.

Snarky

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Re: The Samaritan Paradox
« Reply #92 on: 01 Jun 2014, 20:47 »
I don't know for sure, but branching paths isn't really in keeping with the idea that this is a book being read, is it?

How am I supposed to solve crossword ?

If you're still stuck:

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(Progressive hints)
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You need to find out the detective's name from a copy of one of his books
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There's someone in the game who's reading one
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It's a guy sitting at a table in the bar where you met the PI
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There's a bit of a puzzle to get it from him.
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The guy doesn't like noise...
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If you could change the music on the jukebox somehow... but you need coins for that
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Where can you usually find some loose change?
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Look in the sofa, give the coin to the rocker standing by the jukebox
« Last Edit: 01 Jun 2014, 20:53 by Snarky »

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Re: The Samaritan Paradox
« Reply #93 on: 12 Jun 2014, 21:39 »
Okay I'm a bit stuck.  I have the
Add spoiler tag for Hidden:
phoney milk of capricornus
, have talked to the guard, innkeeper and Jonar until all options exhausted, tried to use the bucket on them with no resopnse whatsoever, and now I have no idea what I need to do to be able to visit the shrine.  Guessing I must have missed something that switches on a dialogue option with either Jonar or the Guard?

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Re: The Samaritan Paradox
« Reply #94 on: 12 Jun 2014, 23:05 »
There's a puzzle lock on the gate. Have you solved that?

CaptainD

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Re: The Samaritan Paradox
« Reply #95 on: 12 Jun 2014, 23:09 »
There's a puzzle lock on the gate. Have you solved that?

Thanks, I must have never actually clicked on the gate!!  Duh.  Um... weird... I solved that particular puzzle in a few mouse clicks before I had any clear idea what I was doing.  (Ah well makes up for the times I've been stuck in this game I guess...!)

Thanks for the pointer.