Particle System Manager v 1.1

Started by Cogliostro, Fri 18/04/2014 05:23:45

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Cogliostro

This particular module was created by Miguel García Díaz (Jerakeen), and was difficult for me to find, so I thought I would repost it.  I also _slightly_ updated the module so it will run on current version of AGS and created ptCharPosition to be used with PS.emitter_set_position so that an effect can follow the player around the screen.

Particle System Manager

One side note, I ran into a problem when using the PSM to draw smoke (or whatever) on the background.  When you are doing this neither SetBackgroundFrame(x) nor object(x).MergeIntoBackground will work.  Understandable in hindsight, but it gave me a headache when I ran into it and I thought I would forewarn everyone.

- Cogliostro

EDIT - I originally made the changes in the DEMO but not the actual SCM file.  That oversight has been corrected, and the SCM file works with the current versions of AGS.
"First things first, but not necessarily in that order." - Dr. Who

soulcypher

Is there some example where was this PS used in the game?

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