Tardigrades ©

Started by AnasAbdin, Thu 08/05/2014 17:29:56

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AnasAbdin

Thanks a lot for the kind and warm words :)
I don't know if I deserve all this kindness coming from the developers of my favorite AGS games.

dactylopus: Thanks for the encouragement and support :)

josiah1221: Thanks! Glad you like animations too ;)

Cassiebsg: Yep. selmiak must get all of the credit for the NPCs effect idea ;-D

NickyNyce: Seriously? Coming from the most lovely and beautifully made AGS trilogy creator? This means a lot to me.

Blondbraid: LOL I think I might add some B&W rooms to expand that time window (laugh)

CrashPL

Yup, now that's definitely a job well done, in both visual and coding terms. ;) Looks great!

ThreeOhFour

This is very cool, lots of little touches that make this work nicely. Keep it up!

selmiak


AnasAbdin

CrashPL: Thanks :) Yeah that location (group of rooms..) required some heavy coding (nod)

Ben: The little touches are my passion <3

selmiak: glad you liked it! I used tint instead of the blending thing that I didn't know what was it :-[ (laugh)

You guys are amazing! I found myself obliged to make a short teaser and you are the first to watch it! (I'll post it everywhere else tomorrow) It's a sequel to the wormhole teaser:
(Note the animations are all from cut scenes from the game)



This is the prequel:


Cassiebsg

Every single frigging time... you will soon start getting me depressed...
this looks SO AWESOME :-D , that you shame us all. :-[
There are those who believe that life here began out there...

josiah1221

Tardigrade greatness!!! I want one! :)

AnasAbdin

Thanks Cassie! I am working day and night on the project! I don't want to give promises but at this pace I think you'd be pleased soon (laugh)
Also.. I didn't like the use of the word "shame" (wrong)

josiah: careful, they bite :P glad you liked it!

I'm a little surprised that some of you actually just saw the second video for the first time! Even it's been there since this post! I just added a direct player link too.

Mandle

GO GO GO!!!

I can't wait to grade my tardies!!!

(It's the teacher in me...I can't help but give C's to those late to class!)

dactylopus

Those videos are wonderful.  I can't wait to play the game so I can make more sense out of what I am seeing!

AnasAbdin

Mandle: can I borrow this pun for the game? (laugh) (laugh) Thanks for the GO GO GO (nod)

dactylopus: Thanks! Glad you liked them! LOL if you can't make sense of what you're seeing then the teaser job is done (laugh)

I'm SUPER secretive about the story details and connecting the dots 8-)

Mandle

Quote from: AnasAbdin on Fri 14/07/2017 23:34:00
Mandle: can I borrow this pun for the game? (laugh) (laugh)

I suspect you jest, but if not, it would be my honour!

Click'd

I want to play this.

AnasAbdin

Mandle: the honour is mine :)
ClickClickClick: oh boy.. you're gonna click a lot (laugh)

I added an optional button in the control panel for hearing impaired gamers that helps them with ideas like displaying text for the sounds used in puzzles or in cut scenes, also visual effects or lights instead of sounds in some cases..


Riaise

That's a really great idea! ;-D

Click'd

Very considerate.
Quote from: AnasAbdin on Mon 17/07/2017 13:03:48
ClickClickClick: oh boy.. you're gonna click a lot (laugh)
What about pointing? Or "and"?

Cassiebsg

Nice! (nod)
But what are you going to do to accommodate the visual impaired? (roll)
There are those who believe that life here began out there...

Click'd

Quote from: Cassiebsg on Mon 17/07/2017 15:15:27
Nice! (nod)
But what are you going to do to accommodate the visual impaired? (roll)
A voiceover for every single pixel. Which would make this the biggest AGS game in existence.

AnasAbdin

Riaise: Thanks! It is actually worth the effort too (nod) For the text, I created a character positioned in the negative Y values and uses the SayAt function.

Quote from: ClickClickClick on Mon 17/07/2017 13:16:26
What about pointing? Or "and"?

Well, you're gonna PointPointPoint and AndAndAnd a lot too :P

Quote from: Cassiebsg on Mon 17/07/2017 15:15:27
Nice! (nod)
But what are you going to do to accommodate the visual impaired? (roll)

I did take care of that, you'll notice the uniform always has collars and pockets of a higher contrast (nod)
I dealt with several players with colorblindness issues with my previous projects and I had to learn to put options and do some color studies as well.

Link for Colorblind article

Quote from: ClickClickClick on Mon 17/07/2017 15:17:52
A voiceover for every single pixel. Which would make this the biggest AGS game in existence.

8-0 This would be the display speech for a real space background in the game:

"Black, black, black, black....... black...
black, white, black, black....... black...
black, black, black, white....... black..."

:P

Click'd

Quote from: AnasAbdin on Mon 17/07/2017 16:07:10
Well, you're gonna PointPointPoint and AndAndAnd a lot too :P
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