eGA_Use [item.Lenght>0] {Solved}

Started by Gabarts, Thu 12/06/2014 22:57:21

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Gabarts

How does it work precisely? Because I've used this function inside inventory items and at the moment isn't working.

I mean it auto assigns USE item WITH instead of USE only (that I need for certain items).

Khris

What you do is append >u to the item's name. Say you have a flashlight; just call it "flashlight>u".
Then add an "interact with inv item" function.

Gabarts

I remembered this thing for hotspots and was working also for some of my inventory items at the beginning, maybe I've deleted something...

[EDIT]
Ok working again. Thanks

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