Danger Mouse [DEMO NOW AVAILABLE]

Started by Dadalus, Wed 06/08/2014 11:22:08

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selmiak

wow, I can already hear that drawbridge opening!

pixelincognito

That looks gorgeous, really takes me back to my childhood. Really loving the main menu screen too, reeks with nostalgia :cheesy:

PI

BiggerJ

#42
The graphics blew me away. I was NOT expecting something that good.

Which incarnation of Count Duckula will be in the game? The actually evil, actually vampiric, showbiz-obsessed 16th Count from Danger Mouse, or the benign, non-vampiric (and vegetarian), still showbiz-obsessed 17th Count Duckula from his own show?

For those who don't know, all of the Counts Duckula are the same person. They invariably get killed within a hundred years, but can be resurrected in an arcane ritual that can only be performed one a century when the stars are right. But when the 16th (from Danger Mouse) died, there was an accident in the ritual (thanks to a mess-up by the supernaturally long-lived Nanny and Igor), resulting in a vegetarian parody of the previous incarnation.

Edit: Oh, and have you heard about the Danger Mouse reboot coming out in 2015? Hopefully you won't get a cease-and-desist order because of it.

Dadalus

#43
Thankyou for your kind words. Like I said earlier a lot of the backgrounds are taken from screenshots of episodes which I then redraw, so its the original artists that have the talent I'm just semi OK with Illustrator.

Yes I did know about the reboot I posted a link in a earlier post, if I get a cease and desist ill just alter the characters etc.

EDIT: As for Duckula a bit of both.
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BiggerJ

#44
Quote from: Dadalus on Wed 01/10/2014 08:24:42
Yes I did know about the reboot I posted a link in a earlier post, if I get a cease and desist ill just alter the characters etc.

He's the coolest!
He's impressive!
Wherever there's a hazard he'll arrive!
He's a pro!
He's astounding!
He's the toughest fastest greatest guy alive!
Hazard Raaaat...
Hazard Raaaat...
Hazard Raaaaaaaaaat!

Quote from: Dadalus on Wed 01/10/2014 08:24:42
EDIT: As for Duckula a bit of both.

Igor was always concerned about post-regeneration Duckula's lack of malice. If the game takes place pre-regeneration, Igor would probably be worried about Duckula's turn for the wussier. If it takes place post-regeneration, Duckula's evil behavior would make Igor as pleased as Punch (who, as Igor would remind you, is a remorseless killer who is more powerful than the devil)!

FrankT

Looks and sounds like fun! :) Will there be voice acting?

Dadalus

#46
FrankT: Voices are tricky, for me and others David Jason and Terry Scott are DM & Penfold, any other voices would just be wrong. I could rip audio from the original episodes but as there are no subs for DM It would be a long and tedious process (PM me if anyone can find some, Ive looked extensively). It would also limit the dialog. It will probably be a compromise with some audio (catch phrases etc), unless someone out there can do a convincing DM impression.

BiggerJ: Hazard Rat, dee dum dee dum dee dum. What a great idea! And his arch nemisis Earl Emu, with special villian Count Chuckula ( a woodchuck?).

EDIT: Chuckulas faithful retainers Granny and Mordoor. Arghh I am in a parallel cartoon universe.
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Cassiebsg

Quote from: Dadalus on Thu 02/10/2014 20:01:20
FrankT: Voices are tricky, for me and others David Jason and Terry Scott are DM & Penfold, any other voices would just be wrong. I could rip audio from the original episodes but as there are no subs for DM It would be a long and tedious process (PM me if anyone can find some, Ive looked extensively). It would also limit the dialog. It will probably be a compromise with some audio (catch phrases etc), unless someone out there can do a convincing DM impression.

I have the same problem for my game, but I~m sure if you can get some ppl that can do a close enough voice, no one (except hard core fans) would be the wiser. ;)
Voice acting would enrich the game in so many levels! (And here I am, the one currently playing games with the sound off, giving advice about sound. LOL)...
There are those who believe that life here began out there...

Dadalus

#48
Cassiebsg: I agree voice acting would be the ideal, but I would have to find someone who has the right voice, understands delivery and will work for free. I would do it myself but I have a broad Yorkshire accent. After the demo is done I'll start an audition process but its unlikely anyone would fit my tough requirements (though I may be pleasantly surprised).

All: Demo pushed back to end of November as I need to work on a development tool. EDIT: Not all bad news as it will speed up completion of the rest of the game.

EDIT: another background for DM aficionados

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Sslaxx

Development tool, other than AGS? What sort?
Stuart "Sslaxx" Moore.

Darth Mandarb

Take off-topic discussions (development tool) to PMs (unless it is game related, of course).

Dadalus

Kind of game related, its to speed up creation of puzzles. I have a puzzle system thats a mutated state machine (for those of a programing ilk). I'm working on a tool that will convert flowcharts (or dependency charts) into the code, the theory being it will be easier than doing it manually. If anyones interested PM me for a rough 'proof of concept' game that illustrates the puzzle system (no documentation just a flowchart and the source code for the game). Sorry if slightly off topic Darth.
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Dadalus

Updated main post with progress.

If anyone knows of a good library for creating a flowchart in Visual Basic please PM me (I'm worried about Darth's blood pressure). See previous post for reasons.

Meanwhile an establishing shot Ive just finished (its my favorite so far).

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Dadalus

Updated main post with progress.

Looking for testers to refine rough cut of the first section of the game see here for details.

People seem to like the villains so here is another evil lair (see if you can guess whose it is).

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Dadalus

#54
I have updated the main post with a brief progress report. I am going to be busy working on, and testing, the demo over the next 4/5 weeks, so there will be no further updates until it is ready.

I also thought people might like to see a background which unfortunately is going to have to be cut from the main game. I like it, but it breaks up the flow so it had to go. I will leave it here as a teaser for the later sections of the game.

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Dadalus

A quick note so that people don't think this has been abandoned.

I have passed the rough version of the demo onto my group of testers and I will be refining and debugging the demo over the next 2 weeks for general release.

I am also looking for voice actors, please see recruitment thread.
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Dadalus

Video promo for the demo (just a teaser only minor spoilers)

[embed=420,315]http://youtu.be/nbJIxgwId-g[/embed]

still looking for voice actors (see earlier post).
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Dadalus

#57
I have included a link to download the demo in the main post (the link is HERE.)

This is made up of the introductory level of the game. The puzzles are fairly easy.

I would like to thank splat44, selmiak, Cassiebsg and Mandle. They have been my bug testers and have also provided much needed suggestions for improvements.

The demo still is awaiting proof reading , but I wanted people to see this sooner rather than later. I am now going to have a lie down in my hollowed out volcano and take a break for a little while.




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Mandle

Yaaaaaay!!!

Take your well-deserved rest mate!

* Mandle runs to download this most excellent game for one more play-through

Tabata

WOW!
That is awesome!
I loved the demo and can't wait for the game!
Great work! 

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