Author Topic: Guard Duty - Point and Click through Time and Space!  (Read 28735 times)

Re: Guard Duty - Point and Click through Time and Space!
« Reply #140 on: 25 May 2018, 16:02 »
Haha, yes this project has been about 14 years in the making. :=
Can't wait to see what the project looks like after the next 14 years :-D
Great poster and loved the new blog post, glad to know that the game's nearly done. And I wouldn't worry too much about the promised release window, take you're time and polish it until it's perfect.

Re: Guard Duty - Point and Click through Time and Space!
« Reply #141 on: 01 Jun 2018, 15:55 »
The official trailer is here!

I told you we had some neat stuff coming up :)

Guard Duty has a brand new trailer and is now available to wishlist on Steam.

Trailer on Youtube:

https://youtu.be/NcVo4-fc5Dw

Steam store page:

https://store.steampowered.com/app/872750/Guard_Duty/

Help us spread the word:

It would really help us out of you could share the Steam page on any social platforms you might use. We're trying to really push the word out for this trailer and it's people like you that can help us do that!

Point and click that share button ;)

As always, thanks you!

Re: Guard Duty - Point and Click through Time and Space!
« Reply #142 on: 01 Jun 2018, 18:07 »
Awesome trailer!  So much great art and animation, and the music and voices add a lot as well.  This just makes me that much more excited.

Re: Guard Duty - Point and Click through Time and Space!
« Reply #143 on: 05 Jun 2018, 13:01 »
Thanks dactylopus! Despite my best efforts, the reach for this trailer/Steam page promotion seems to be pretty limited. If anyone could help us out by sharing the Steam link on their social platforms it would help us out immensely.

https://store.steampowered.com/app/872750/Guard_Duty/

AnasAbdin

  • Peace, Love and AGS
Re: Guard Duty - Point and Click through Time and Space!
« Reply #144 on: 05 Jun 2018, 13:15 »
Got your back buddy (nod)
I'd encourage everyone to do so, Guard Duty is one of the games people need to see what AGS is all about.

Re: Guard Duty - Point and Click through Time and Space!
« Reply #145 on: 18 Jun 2018, 09:57 »
Looks great!

Re: Guard Duty - Point and Click through Time and Space!
« Reply #146 on: 18 Jun 2018, 11:01 »
This is gonna take all the awards, it's just that wonderful.

MrPr1993

  • Born from the 93's
Re: Guard Duty - Point and Click through Time and Space!
« Reply #147 on: 18 Jun 2018, 20:31 »
OHHHH Wow. This is beautiful! Woah. That long it took? whew... That is quite a project
Born from the 93's

Re: Guard Duty - Point and Click through Time and Space!
« Reply #148 on: 29 Jul 2018, 23:14 »
Hey all!

Guard Duty is coming along nicely, I've got somewhere around 95% of the art and coding together now. We're at the stage where we're doing internal alpha testing and working on the sound design. We're also tweaking a few things along the way.

We've recently updated our inventory to allow for my items on screen at once:




I was also looking for some input from you all! Which of the two mouseover styles do you prefer? I'm leaning towards B, as I feel A clutters the screen a bit too much (even more so when using X on Y)

A:




B:




Re: Guard Duty - Point and Click through Time and Space!
« Reply #149 on: 30 Jul 2018, 00:49 »
Glad to hear that this is coming along.  It looks wonderful.  I really like how large and detailed the inventory items are.  Looking forward to seeing what they all do.

As for your question, I agree completely that B is better and that A feels a bit cluttered.

Keep up the good work!

Re: Guard Duty - Point and Click through Time and Space!
« Reply #150 on: 30 Jul 2018, 01:37 »
Definitely B.

Re: Guard Duty - Point and Click through Time and Space!
« Reply #151 on: 30 Jul 2018, 01:49 »
Yes, definitely B, I always prefer a fixed hotspot label to a hovering one. It's a very nice font btw :)

Good luck with the final stage(s) of the game!

Riaise

  • Mary Dorsey, head of service at Lancaster Manor
    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • Riaise worked on a game that was nominated for an AGS Award!
Re: Guard Duty - Point and Click through Time and Space!
« Reply #152 on: 30 Jul 2018, 13:22 »
Good to hear that things are progressing well! ;-D

I'd also say B. It looks a lot neater. :)

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on a game that was nominated for an AGS Award!
Re: Guard Duty - Point and Click through Time and Space!
« Reply #153 on: 30 Jul 2018, 14:06 »
Looking good! :D
I also rather have the fix text at he bottom. ;)
There are those who believe that life here began out there...

Re: Guard Duty - Point and Click through Time and Space!
« Reply #154 on: 30 Jul 2018, 17:51 »
Guess I'm in the minority here, I say A. I don't have to glance at the bottom of the screen, it's right there where I'm looking.

Frodo

  • Welcome down... to my Planet Hell!
Re: Guard Duty - Point and Click through Time and Space!
« Reply #155 on: 30 Jul 2018, 18:07 »
I'd have to say A.
I like the floating text, next to the cursor.

Re: Guard Duty - Point and Click through Time and Space!
« Reply #156 on: 31 Jul 2018, 05:46 »
Also a fan of B, even though I think Neofeud used A, lol.

Great looking stuff as well! Really looking forward to this. :)

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on a game that was nominated for an AGS Award!
Re: Guard Duty - Point and Click through Time and Space!
« Reply #157 on: 31 Jul 2018, 06:28 »
Uhm... if you already have both coded... make it an option. You can default it to your favorite B, and for those picky like MM and Frodo they could just check the A box. ;)
There are those who believe that life here began out there...

Re: Guard Duty - Point and Click through Time and Space!
« Reply #158 on: 31 Jul 2018, 19:34 »
Wow, this is looking really good! Love the big inventory, reminds me of the Discworld games. I'm with Cassie, if you've already coded it then use both and the player can choose. It's a win win. :)

BunnyShoggoth

  • Founder of Toon Thriller Productions
Re: Guard Duty - Point and Click through Time and Space!
« Reply #159 on: 31 Jul 2018, 19:57 »
I really love that combination of fantasy and sci-fi, reminds me of Chronicles of Amber!