Timer Location

Started by metalmario991, Tue 24/02/2015 15:10:43

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metalmario991

Because I can't find the answer anywhere else how do I tie a timer to the whole game so the event that occurs when it expires happens anywhere instead of just one room? If I need to be more specific, I am just asking where I put the execution after it expires.

Snarky

In the repeatedly_execute() function in the global script.

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