MOLD(Working Title) Ridiculously Awesome Looking Adventure Game

Started by Joseph DiPerla, Fri 09/01/2015 01:03:44

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Joseph DiPerla

First off, I am not making this game. However I am very impressed by it. I know I don't post here often these days, but this merited a post. Its not an AGS Game(Sorry), but the graphics and feel of the game are stunning! Take a look here:

http://www.adventurecreator.org/forum/discussion/2198/mold-working-title
https://moldgame.wordpress.com/
https://www.facebook.com/moldgame
Joseph DiPerla--- http://www.adventurestockpile.com
Play my Star Wars MMORPG: http://sw-bfs.com
See my Fiverr page for translation and other services: https://www.fiverr.com/josephdiperla
Google Plus Adventure Community: https://plus.google.com/communities/116504865864458899575

Stupot

Looks great. Nice to see good things being done with Adventure Creator.

[delete}

Interesting. Thanks for sharing, Joseph!

Joseph DiPerla

Hi Amelie,

Thanks for the comments. Well, I  don't think I have been gone long enough to make a reply on that thread. I also do not think I am well-known to tell you the truth. Long time member... Yes. I have been here since the beginning with when AGS was AC. With the exception of m0ds and very few other people, I may have been here one of the longest. Actually, I think I was here before m0ds. At the very least the same exact time. I certainly am not completely gone from this site and the forum. In fact, I log into the forums at least once a week if not more. I post every couple of months. So I am not exactly inactive here. I just have a full time job and children, so it becomes much harder to be involved in online projects anymore. My current project is here: sw-bfs.com but that is very slow going and not an adventure game. I actually very much look into AGS and keep up to date with it. However, it has been a while that I have been working with Adventure Creator and Unity. My preference is always AGS, however, AGS seems to be at a stand still(Or slow moving at the very least). If things picked up a bit and the engine progressed to the point where we can fully integrate our games into more OS and move past the old restrictions once and for all, I would certainly be using AGS far more than any other engine. I am nostalgic for it after all. Thanks for asking about me though!
Joseph DiPerla--- http://www.adventurestockpile.com
Play my Star Wars MMORPG: http://sw-bfs.com
See my Fiverr page for translation and other services: https://www.fiverr.com/josephdiperla
Google Plus Adventure Community: https://plus.google.com/communities/116504865864458899575

Monsieur OUXX

Interesting technique. Very late 90's, but eh, if it works.
 

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