Alternative compilation methods?

Started by Glenjamin, Sat 27/06/2015 17:16:42

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Glenjamin

Is there any format other than .exe that I can render my game in? Is there any way I can run my game in browser?

Thanks!

monkey0506

The latest alpha versions have (experimental) support for targeting Linux directly, but no other build targets currently exist. Android would be fairly simple in terms of just packaging the data file, but to build a full APK would take a lot more work to streamline into a single build process.

As for running the game in a browser, there's currently no way of doing that AFAIK (in particular, the AGS engine runs on native C++ code, and I'm not aware of any simple way of converting that to a web-friendly format).

Retro Wolf

Being able to play AGS projects in the browser is my cream dream!

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