font color for dialog options has changed [solved]

Started by HandsFree, Mon 10/08/2015 00:33:34

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HandsFree

In the KQ4 demo the dialog uses a red font color.


I don't recall changing anything, but when I play the same scene in the full game, the font is white.


Both are (still) AGS version 3.2.1 and both have 'use gui for dialog options' set to 0.
I don't understand what might cause this difference or how to change this.
Any ideas?

thanks

xil

I could be wrong but it might be might be set to the character's speech color.
Calico Reverie - Independent Game Development, Pixel Art & Other Stuff
Games: Mi - Starlit Grave - IAMJASON - Aractaur - blind to siberia - Wrong Channel - Memoriae - Point Of No Return


xil

No problem! Unfortunately there are a few different text/speech options in different places so it's hard to find. For example, the highlight color (in case you need that as well) is a variable you can put in game_start() or similar function:

Code: ags
game.dialog_options_highlight_color = 52259;
Calico Reverie - Independent Game Development, Pixel Art & Other Stuff
Games: Mi - Starlit Grave - IAMJASON - Aractaur - blind to siberia - Wrong Channel - Memoriae - Point Of No Return

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