Yago, the Coquerrestrial - Greenligth

Started by , Sat 05/09/2015 18:46:12

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Neo_One

Trailer
[embed=720,405]http://youtu.be/04ty8M3yRv0[/embed]

Game play
[embed=720,405]<iframe width="854" height="480" src="https://www.youtube.com/embed/LcMRXS9XR5A" frameborder="0" allowfullscreen></iframe>[/embed]

Yago can't believe his crazy luck when Director of Galactic Geographic magazine call him to his office.
Yago have a important mission, record a new documentary about humans' habits. Only one was made 40.000 yaers ago and is a little out of style.
It's the last chance of Yago to show everybody that is a good reporter.
Join you with Yago in this adventure where nothing out as planned.






Game specs
Minimum CPU: Atom N420
        Ram: 1GB
        GPU: Intel G920 128MB
Resolution: 1024X768

Notes
In June i'll put the game in Steam Greenlight with a demo that you can test it.
This game video is in spanish but the final version will be in english too.

Twitter: Ludos Multimedia
Web: Ludos Myltimedia
The web is in spanish but i'm working in the english version.

Development Progress:

Story: 100%
Scripting: 10%
Graphics: 60%
Sound/Music: 10%

DEMO available
[/b]

Download from Ludos Multimedia site
You can choose the language from file option (like ever)

Link to the Greenligth: http://steamcommunity.com/sharedfiles/filedetails/?id=699717930

Darth Mandarb

Please read the forum rules and update your post to follow them or this will have to be locked.

Neo_One

Quote from: Darth Mandarb on Sun 06/09/2015 05:34:20
Please read the forum rules and update your post to follow them or this will have to be locked.

Done, sorry.

Neo_One

For now I'm focusing on modeling Background rooms, with some troubles. I have to buy more Ram, Freestyle (Blender)consume too much memory 8-0

AnasAbdin

Hi Neo_One great game ;-D
best of luck solving your ram issues. Also make sure you know the maximum number of sprites allowed by the version of AGS you're using.

Sinitrena

Quote from: Neo_One on Sat 05/09/2015 18:46:12
Expected completion date: September 2006

So, you're 9 years late with your release, wow. :-D
It does look quite nice, though, and the story sounds intresting.
Best of luck to you.

Neo_One

Quote from: Sinitrena on Wed 09/09/2015 19:17:30
Quote from: Neo_One on Sat 05/09/2015 18:46:12
Expected completion date: September 2006

So, you're 9 years late with your release, wow. :-D
It does look quite nice, though, and the story sounds intresting.
Best of luck to you.

UPS (roll) (laugh)

Solved

Neo_One

#7
....

Darth Mandarb

If you want this kind of advice, please post in the Critics Lounge.

Neo_One

Upload the video of the 2.0 alpha demo where you can see completely finished the first stage and the improved smoke effect.

Video Alpha 2.0

Neo_One

Updated the first post with new information and video game play.

Neo_One

After a hard edition work, i can show you the final trailer (it's in the first post).

Neo_One

#12
At last i can show you a demo playable. I hope it like you.


Neo_One

Updates.

-Puzzles 100%
-Rooms 90%
-New main character animations.

Neo_One

Yago the Coquerrestrial has been greenlit.
For now the game progress is.
-Story: 100%
-Graphics: 90%
-Animations: 70%
-Dialogs: 80%
-English translation: 0%
I have been change something elements, like the gui verb. Before was static and now is animated.

I wish finish this first project in September.

AnasAbdin

Congrats on the greenlight! Wishing you the best:)
The new bouncy GUI is amazing! I love it (laugh) I like the background character animation too!

Cassiebsg

Congrats on the Greenlight! (nod)
And that's some nice animations. :-D
There are those who believe that life here began out there...

Gurok

This looks really close to being finished now!
That menu and the art in general are very nice.
I hope you finish it in September.
[img]http://7d4iqnx.gif;rWRLUuw.gi

Stupot

Looking nice. Good luck getting it over the line.

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