Author Topic: Adventure: Welcome to the Genre - Beta-Testing Underway!  (Read 4515 times)

Thalia James' job in the Computer Game Maintenance Squad is seldom an easy one. After one of her assignments nearly ends in disaster, she is asked to track down five characters believed to be responsible for a series of criminal activities throughout the 2D adventure genre. With that to grapple with as well the mysterious condition from her past that has inexplicably resurfaced, the first annual Adventure Game Awards and the grand opening of something called the Mega-Game, this adventure is bound to be anything but mundane.

------------------

The third installment in the Thalia James series has been in production for the past 2-3 years, and is finally nearing completion!

Unlike its predecessors, the majority of art, sound and music in AWTTG is original. You will still be seeing a number of familiar locales and characters, but there will be a lot of new places and faces as well (plus a few characters that will be familiar to you if you have played Adventure: The Inside Job and Adventure: All in the Game).





There will be puzzles, there will be inventory items, there will be dialog trees...

...and there will also be wardrobe changes.




------------------


UPDATE (11-9-17):

First off, I want to apologize for abandoning this thread for so long. For over a year, I was in a pretty bad place where not only was I unable to work on my game, but even simple projects felt like things I had to force myself to do, and the pleasure I got from them was minimal. As of a few weeks ago, I've finally gotten to the point where I'm able to work on Adventure: Welcome to the Genre again.

The game is ready for beta-testing (drop me a reply or a PM if you're interested, and I also have a somewhat more atypical (and hopefully, more fun) request: If you've got any questions you'd like to ask about Thalia and/or her series (either serious or non-serious), please send them my way.

(Also, I feel I should clarify something I said in my original spiel for the game: when I said the game's music would be mostly original, I meant that it wasn't ripped from other games. Almost none of it was created specifically for this game and is mostly royalty-free tracks, but it should still sound good.)

Also, here's another screenshot:



UPDATE (11-15-17): Beta-testing is underway.
« Last Edit: 16 Nov 2017, 20:00 by Akril15 »

Re: Adventure: Welcome to the Genre
« Reply #1 on: 21 Oct 2015, 23:09 »
Are we going to run into any villains like Madeline or Central? Any cameos?
Stuart "Sslaxx" Moore.

Re: Adventure: Welcome to the Genre
« Reply #2 on: 22 Oct 2015, 02:41 »
Nice! Can't wait to see this! :D

Re: Adventure: Welcome to the Genre
« Reply #3 on: 22 Oct 2015, 05:36 »
Are we going to run into any villains like Madeline or Central? Any cameos?
I'm not familiar with either character, but I'm not sure if I can give a yes or a no at this stage.

There also is something related to cameos which I'm planning to elaborate on this weekend, if all goes well.

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: Adventure: Welcome to the Genre
« Reply #4 on: 22 Oct 2015, 06:23 »
OH MY GOD!!! The first two games are on my all-time favourite AGS list!!! I have re-played both many times! I had no idea that a third game was in the works! Sooooo excited now!

CrashPL

  • The dinosaur guy
    • I can help with AGS tutoring
    •  
    • I can help with animation
    •  
    • I can help with characters
    •  
    • I can help with play testing
    •  
    • I can help with scripting
    •  
    • I can help with translating
    •  
  • CrashPL worked on a game that was nominated for an AGS Award!
Re: Adventure: Welcome to the Genre
« Reply #5 on: 22 Oct 2015, 11:12 »
The general idea behind the project is great, plus mixing such diverse art/design styles into one package makes the game, as a whole, really unique! Looking foward to this one as well. ;)

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • I can help with translating
    •  
    • I can help with web design
    •  
  • selmiak worked on a game that was nominated for an AGS Award!
Re: Adventure: Welcome to the Genre
« Reply #6 on: 22 Oct 2015, 23:36 »
cool beans, great clash of styles. I'd totally animate that EGA sun to make it even more trippy, just for the sake and glory of the hypnotoad in the next picture. ;-D
Quote from: Danvzare
Whoa, that has got to be by far the best 3D render I've ever seen on this forum. 8-0

Re: Adventure: Welcome to the Genre
« Reply #7 on: 22 Oct 2015, 23:58 »
Are we going to run into any villains like Madeline or Central? Any cameos?
I'm not familiar with either character, but I'm not sure if I can give a yes or a no at this stage.

There also is something related to cameos which I'm planning to elaborate on this weekend, if all goes well.
You mean you've not played any Wadjet Eye games?
Stuart "Sslaxx" Moore.

Re: Adventure: Welcome to the Genre
« Reply #8 on: 23 Oct 2015, 22:49 »
You mean you've not played any Wadjet Eye games?
I might have played one or two, but to be honest, I spend so much time making games that I rarely have the time to play them.

Re: Adventure: Welcome to the Genre
« Reply #9 on: 25 Oct 2015, 22:27 »
And the cameo-related thing I mentioned a couple posts ago is now a thing!

Re: Adventure: Welcome to the Genre
« Reply #10 on: 31 Oct 2015, 22:00 »
By the way, regarding these five criminal characters... I've always thought it would be great to have a team comprised of drastically different adventure game villains, similarly to supervillain teams in comics (for instance, LeChuck, detective Ryan O'Riley from Laura Bow, and Fluffy from Toonstruck), and watch how they get along with each other. For instance, Fluffy could get a place at LeChuck's Carnival of the Damned, alongside Dinghy Dog and Wharf Rat. Or some dialogues could take place between them, like:

O'Riley: You know, my beloved no longer loved me, so I killed her.
LeChuck: I also tried to kill mine, so that she could begin loving me.



« Last Edit: 08 Nov 2015, 15:47 by Cyrus »

Re: Adventure: Welcome to the Genre
« Reply #11 on: 08 Nov 2015, 09:08 »
That is a neat idea, Cyrus. One thing that should be said about this particular scenario is that not all the villainous characters involved were originally written as villains. :wink:

Here's another screenshot, featuring a character that some of you may recognize:

http://i154.photobucket.com/albums/s249/Akril15/awttgscreenshot2_zpsejortgws.png

Also, if you have an AGS game and would like one of your characters to make a cameo in this one, check out this thread!
« Last Edit: 10 Jul 2017, 03:28 by Akril15 »

Re: Adventure: Welcome to the Genre
« Reply #12 on: 13 Nov 2015, 22:03 »
Yep, this is from Tenebrous in Torin's Passage :wink:

Re: Adventure: Welcome to the Genre
« Reply #13 on: 17 Jan 2016, 05:46 »
Just leaving a quick update:

Work on the game has slowed down due to some personal issues, but it is still very close to completion. I can't say at this point when it will be finished, but hopefully it will be done within the next few months.

Re: Adventure: Welcome to the Genre
« Reply #14 on: 18 Jan 2016, 05:39 »
LMAO @ radiating high quaintness levels.  Comic gold, dude!

Re: Adventure: Welcome to the Genre
« Reply #15 on: 19 Jan 2016, 21:34 »
Thanks! :smiley:

arj0n

  • Mittens Vassal
  • why do meteors always land in craters?
  • arj0n worked on a game that was nominated for an AGS Award!
Re: Adventure: Welcome to the Genre
« Reply #16 on: 19 Jan 2016, 21:39 »
The third installment in the Thalia James series has been in production for the past 2-3 years, and is finally nearing completion!
YEEY, awesome!!

Re: Adventure: Welcome to the Genre
« Reply #17 on: 07 Feb 2016, 04:57 »
In case anyone watching this thread didn't know, there's still a chance to have one of your AGS characters make a cameo in this game. Check out this thread for details.

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: Adventure: Welcome to the Genre
« Reply #18 on: 07 Feb 2016, 09:27 »
If the game is freeware, I can get you a character of one of the games I'm working on. A colonial warrior from the original Battlestar Galactica. It's a 3D model, so you like, you can just send me the BG (or a sketch of it, so I can pose the character and send you the sprite(s) (including small animation).

Anyway, I understand if you rather be out of IP characters and unfinished games. (nod)
There are those who believe that life here began out there...

Re: Adventure: Welcome to the Genre
« Reply #19 on: 07 Feb 2016, 23:34 »
The game is going to be freeware, so that character should be just fine. I'll PM you a picture of the scene when I have the time.

Re: Adventure: Welcome to the Genre
« Reply #20 on: 09 Nov 2017, 19:03 »
Update: Things are finally happening! Check the starting post in this thread for more info.

Re: Adventure: Welcome to the Genre - Ready for Beta-Testing!
« Reply #21 on: 15 Nov 2017, 03:19 »
Beta-testing is now underway!

Also, I haven't received any questions yet, so please feel free to ask them.

Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #22 on: 15 Nov 2017, 23:38 »
I've got several people helping out with the beta-testing now. I shouldn't need any more for the time being, but as I mentioned before, I could definitely use some questions. This is (hopefully) going to be part of something that will make an appearance in the final game.

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #23 on: 16 Nov 2017, 15:02 »
hey :)

Glad to hear you are back on track. (nod)

What "questions"?
There are those who believe that life here began out there...

Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #24 on: 16 Nov 2017, 19:58 »
hey :)

Glad to hear you are back on track. (nod)

What "questions"?
Thank you!

As I mentioned in the first post in this thread, if you've got any questions you'd like to ask about Thalia and/or her series (either serious or non-serious), please send them my way.

ClickClickClick

  • Don't listen to me.
    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • I can help with translating
    •  
Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #25 on: 16 Nov 2017, 22:41 »
Do you mean things like "what's her favourite dessert"?

Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #26 on: 17 Nov 2017, 02:45 »
Do you mean things like "what's her favourite dessert"?
Yes, exactly. They can be broader in scope as well.

Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #27 on: 18 Nov 2017, 14:47 »
Like, why was her game cancelled, and is there any chance, we see her game made?
Roger Wilco Rules
NEW HOMEPAGE: http://spacequestiv5.pytalhost.at
Space Quest IV.5 Version 3.00 is finally done, check it out:
http://www.bigbluecup.com/yabb/index.php?topic=40735.msg538357;boardseen#new

Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #28 on: 19 Nov 2017, 06:44 »
Are those the questions you wanted answered, or are those just examples you're proposing?

Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #29 on: 19 Nov 2017, 11:21 »
I'd like these questions answered :D
Roger Wilco Rules
NEW HOMEPAGE: http://spacequestiv5.pytalhost.at
Space Quest IV.5 Version 3.00 is finally done, check it out:
http://www.bigbluecup.com/yabb/index.php?topic=40735.msg538357;boardseen#new

Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #30 on: 19 Nov 2017, 20:27 »
Updates are looking good! Best of luck with this.

Re: Adventure: Welcome to the Genre - Beta-Testing Underway!
« Reply #31 on: 20 Nov 2017, 02:19 »
I'd like these questions answered :D
Okay. Those questions will be answered...eventually. ;)

Updates are looking good! Best of luck with this.
Thank you!