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Author Topic: Survey: what is good in AGS and what needs improvement  (Read 1135 times)

Vince Twelve

  • Dog
    • Best Innovation Award Winner 2006, for 'What Linus Bruckman Sees When His Eyes Are Closed'
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    • I can help with scripting
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    • I can help with story design
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    • Vince Twelve worked on a game that was nominated for an AGS Award!
      Vince Twelve worked on a game that won an AGS Award!
Re: Survey: what is good in AGS and what needs improvement
« Reply #20 on: 18 Apr 2018, 12:22 »
I wish the dialog files were stored as separate files in the game folder like rooms and script files.  Right now it's all wrapped up in the .agf file.  This would allow better versioning of dialogs and the writing of custom tools for writing/translating dialogs.  Just a thought I've been having recently.

KyriakosCH

  • Alien spiral maker
    • I can help with backgrounds
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    • I can help with story design
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    • I can help with translating
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Re: Survey: what is good in AGS and what needs improvement
« Reply #21 on: 18 Apr 2018, 12:50 »
Does the new version have a demo template using the script for typewriter-styled text? As in jrpgs (and rpg maker) :)
Cause that is one cool AGS script, and i think it will get a lot of use if it is included in a template. (nod)