Object/enemy collision detection not working properly.

Started by MoonDog, Sat 30/01/2016 14:38:58

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MoonDog

Hey guys. Been awhile. As some may know I never got to complete my game "lollys adventure" due to computer completely dying on me. I started from scratch and I'm close to finishing again. Until I ran into a problem... My game has an "arcade" level and I managed to make it a platform style game for this level with coins to collect and chests to unlock. My problem tho is I am using objects as an enemy to travel left and right, and I'm trying to create a bump effect when the player gets near it, except the bump sort of works unless the player is completely still. Even after adding a blockingwidth to the object and making it solid. Also another problem is that I want to defeat the enemy so I have a "sword slice" animation the player does when Z is pressed but the enemy/object doesn't disappear when player collides with object during that animation. PS sorry for the long post.           

ToothpasteBruva


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