Author Topic: The future of AGS Archives  (Read 5093 times)  Share 

Peder

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The future of AGS Archives
« on: 19 Feb 2016, 22:42 »
Last month due to multiple personal reasons I decided to discontinue the development of AGSA as the platform I once envisioned, and instead make it just a pure archive manually updated by myself.
I'm currently going through the process of adding all the games to the db, starting with all the games without a release date in the AGS db.
(so now at the start it's taking quite a bit of time, but once I get to the ones that HAVE release dates I should be able to implement some more automation to get the job done faster).

You can view the progress and a "preview" of the new site here: http://live.agsarchives.com/

Once I've added all the backlog of games I'll be adding new games once a week, or on demand, and at some point I'll hopefully add some filtering options etc.
After that I'll also possibly add more sections (addons, engine, resources).

Please take a sneak peak at the new AGSA and leave any feedback/suggestions you may have.

Also if anyone is interested, a lot of the games have really low res/quality screenshots, if you feel like spending time making new ones (one or more) please do!
Once done please upload them and paste them here along with the link to the game they are for.
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Tabata

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Re: The future of AGS Archives
« Reply #1 on: 20 Feb 2016, 17:41 »
Those haven't screenies:

>>> http://live.agsarchives.com/game/56be606201629d1926e899f6






>>> http://live.agsarchives.com/game/56be615901629d1926e899f8






The other two don't have a download link or I wasn't able to run it, sorry.

       

Peder

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Re: The future of AGS Archives
« Reply #2 on: 20 Feb 2016, 18:41 »
Thanks Tabata!!!
I've uploaded and added the screens to the games! :)
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Atavismus

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Re: The future of AGS Archives
« Reply #3 on: 22 Mar 2016, 08:31 »
Thx for your hard work Peder. :)
AGSA is essential for the preservation of every AGS game.
Any unavailable game is a loss imo.
Good job!

Re: The future of AGS Archives
« Reply #4 on: 22 Mar 2016, 14:24 »
 Very good. AGS Archives with all it's advanced features will be one of a kind. It's 'teh way of the future..!'
« Last Edit: 23 Aug 2016, 00:18 by Amy »

Re: The future of AGS Archives
« Reply #5 on: 17 Apr 2016, 10:15 »
+1 looking forward for site, always dreamed of ags games in one place, feature req. - direct download links

Re: The future of AGS Archives
« Reply #6 on: 03 Jun 2016, 22:50 »
Since it's the 15th anniversary of the first MAGS this month, I went through and found all the games that I couldn't find any working download for online (at least without contacting people directly) - it would be great to have some of these available again!

2001:
  • August: "Monkeyville (or How The Dread Pirate Jakob Acquired An Unhealthy Animosity Toward Primates)" (Nickboy77)

2002: (complete!)
  • December: "MuuYeeb the Ghost" (Trapezoid)

2003:
  • June: "Barry Snotter and the Meaning of Life" (wOoDz with Hotshot)
  • September: "Terence Independent Terminator" (Paranoia)
  • September: [winner!] "Genbus Favour" (taryuu)

2004: (complete!)

2005: (complete!)

2006: (complete!)

2007: (complete!)

2008: (complete!)

2009: (complete!)
  • June: "Souls Quest" (jerakeen)
  • July: [winner!] "Billy Boy's Important Wine Lottery" (Gudforby)
  • August: "The Secret Plan 1 - Running to stand still" (tzachs)
  • October: [winner!] "Samarkand" (Babar)
  • October: "The Energizer" (tzachs)
  • October: "Ted McBinky and his Steam Engine" (FSi)
  • October: "One Of A Kind" (Crimson Wizard)
  • November: "The Hunt for Goldbeard" (Bulbapuck)
  • December: [winner!] "Snow Queen - After The Apocalypse" (Kastchey)

2010: (complete!)
  • April: "Dead Hand" (Limping Fish)
  • April: "ALPHABETA" (Crimson Wizard)
  • May: [winner!] "Wall-E: The Fan Game" (markbilly)
  • May: "Living Nightmare: Endless Dreams" (Domithan)
  • June: [winner!] "Tale" (Calin Leafshade)
  • September: "Abduction" (mode7)

2011: (complete!)
  • January: "Death as it Is" (Zetsaika)
  • April: "RunAway" (Matti)
  • September: [winner!] "Forest Dweller" (icey games)

2012: (complete!)
  • January: "Scum Pub" (Ekeko)
  • January: [winner!] "HUBRIS" (Ghost)
  • April: "Between the Pillars of Creation" (Cogliostro)

2013: (complete!)
  • May: "Deep Hope" (Cleanic)
  • August: "Summer Woes" (Adeel S. Ahmed and Oldschool_Wolf)

2014:
  • May: "Urgent Quest" (Hedge)
  • July: [winner!] "The New Familiar" (Granary)

2015: (complete!)
  • June: "Fanbots" (LostTrainDude, Kastchey, CaptainD)
« Last Edit: 20 Jun 2016, 15:47 by Denzil Quixode »

Gurok

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Re: The future of AGS Archives
« Reply #7 on: 04 Jun 2016, 04:08 »
And you added a great number of them to archive.org, cool! https://archive.org/details/magscompetitiongames

Re: The future of AGS Archives
« Reply #8 on: 04 Jun 2016, 10:44 »
Yep, well spotted! :) I was going to try to make it as complete as possible before mentioning it on the forum... the ones I could find, I set up a mirror there. I put about 50 into the "Community Software" area that anyone can upload to, then sent an email to info@archive.org requesting a dedicated collection for MAGS games and listing all the ones I already uploaded, which they did after a couple of days.

Peder

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Re: The future of AGS Archives
« Reply #9 on: 07 Jun 2016, 19:00 »
This is brilliant Denzil, thanks for the info! :), will take a better look next week.
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Re: The future of AGS Archives
« Reply #10 on: 16 Jun 2016, 14:05 »
This is brilliant Denzil, thanks for the info! :), will take a better look next week.
Thank you!! As you can see I've been crossing a few off the list as I took another look... 2010 seems to have the biggest memory hole now.

Peder

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Re: The future of AGS Archives
« Reply #11 on: 16 Jun 2016, 19:43 »
I have some of these games on mags.agsarchives.com:
2002:

2003:

2009:

2010:

2011:

2012:

2013:

2015:
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Re: The future of AGS Archives
« Reply #12 on: 16 Jun 2016, 20:31 »
Fantastic! :smiley: Thanks so much. I missed the existence of mags.agsarchives.com completely...

Quote
(There is also a v3: http://mags.agsarchives.com/2010/2010-09/Abduction%20v3.zip but might be enhancements after MAGS)

And thanks for clarifying this -- to be honest I'm not even sure how many of the games I didn't mention only seem to exist as post-MAGS editions.
« Last Edit: 16 Jun 2016, 20:35 by Denzil Quixode »

adios

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Re: The future of AGS Archives
« Reply #13 on: 16 Jun 2016, 23:21 »

Brilliant, mate! Thank you so much for preserving this shitty excellent game of mine. :cheesy::cheesy::cheesy: I had been looking for the completed game ever since I lost my files!
-

Peder

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Re: The future of AGS Archives
« Reply #14 on: 05 Aug 2016, 12:39 »
The new website is now live, and all though there is minimal amount of games on there atm I've implemented a "legacy mode".
So any old gamecard/download links will go through the new site, but if the game doesn't yet exist on the site it will forward you to a legacy site.
This way no links should break and as soon as each game is added to the new site those links will automatically be redirected to the game on the new site.

It's still very barebones when it comes to colours etc, I'll be looking to improve the design here and there as time goes by!
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Crimson Wizard

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Re: The future of AGS Archives
« Reply #15 on: 05 Aug 2016, 13:44 »
Peder, I would like to ask, will your new site be hosting all the previous AGS versions, as it did before?
I am asking because I wanted to suggest AGA to replace "older versions" links at homepage with the link to AGS Archives, if possible.

Peder

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Re: The future of AGS Archives
« Reply #16 on: 05 Aug 2016, 16:20 »
I do plan on doing this yeah, the legacy site should've had up to 3.2.1 but there seems to be a bug with the download script, I'll take a look at that this weekend... Or look at adding the engine page to the new site :).
http://legacy.agsarchives.com/engine.html

edit: all engine downloads should now be working :)
« Last Edit: 06 Aug 2016, 18:27 by Peder »
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Re: The future of AGS Archives
« Reply #17 on: 10 Aug 2016, 12:45 »
During my daily browsing routine on AGS Archives, I recognized this tiny little field at the very bottom... :shocked:

MAGSAN - what does this mean?
« Last Edit: 23 Aug 2016, 00:15 by Amy »

Danvzare

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Re: The future of AGS Archives
« Reply #18 on: 10 Aug 2016, 13:19 »
During my daily browsing routine on AGS Archives, I recognized this tiny little field at the very bottom... :shocked: 

 MAGSAN - what does this mean?
It's the Monthly AGS Archives Newsletter.

Re: The future of AGS Archives
« Reply #19 on: 10 Aug 2016, 21:45 »
Ok, subscribed!   

MAGSAN is 'teh way of the future'.
« Last Edit: 23 Aug 2016, 00:38 by Amy »

Peder

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Re: The future of AGS Archives
« Reply #20 on: 13 Aug 2016, 22:52 »
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Re: The future of AGS Archives
« Reply #21 on: 14 Aug 2016, 17:26 »
Great stuff! :smiley:

A general AGS archiving question - I discovered a German AGS game called "Sandmen" from 2003 that never got added to the main database:

http://www.marco-huellen.de/Sandmen/screenshots.html

Unfortunately the only download links I've found are dead. There was a thread about it in 03: http://www.adventuregamestudio.co.uk/forums/index.php?topic=7347

And there is a download link here: http://freewareadventuregames.blogspot.co.uk/2014/12/sandmen.html but it seems to be an invalid/truncated ZIP file that won't open, it's 10mb when that thread talks about an 85mb file.

I dropped the author an email, but if that doesn't work, any chance there is another copy floating around somewhere? The original filename seems to be fanadv_sandmen.zip

Slasher

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Re: The future of AGS Archives Hypertext Module
« Reply #22 on: 14 Aug 2016, 17:57 »

Peder

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Re: The future of AGS Archives
« Reply #23 on: 14 Aug 2016, 18:27 »
any chance there is another copy floating around somewhere? The original filename seems to be fanadv_sandmen.zip

I'll take a look through my files, but most likely if it weren't ever added to AGS db, I won't have it :(.
If the author responds and provides you with the file, do please share so I can have the game added to AGSA! :).

Hypertext Module

Thanks, even though modules is not a priority atm with AGSA, I'll be sure to download it to my collection!
I might make a temporary modules subdomain soon though (like I've done with mags/orow/bicycle) just so these files can be available :)
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Peder

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Re: The future of AGS Archives
« Reply #24 on: 14 Aug 2016, 18:51 »
And there is a download link here: http://freewareadventuregames.blogspot.co.uk/2014/12/sandmen.html but it seems to be an invalid/truncated ZIP file that won't open, it's 10mb when that thread talks about an 85mb file.

Just realised that links to the bicycle archive on AGSA :).
With some help from wayback machine I managed to hunt down a copy, I've uploaded that file now to bicycle.agsarchives.com:
http://bicycle.agsarchives.com/full/Sandmen/fanadv_sandmen.zip
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Re: The future of AGS Archives
« Reply #25 on: 14 Aug 2016, 23:05 »
Oh, hah, I didn't even notice where it was linking to -- thank you!!