Author Topic: Commissar's Contrapasso  (Read 2925 times)

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #40 on: 17 Dec 2017, 17:39 »
I love the truck :) I feel like some arm is going to fall when the truck hits a bump on the road *gulp*

Re: Commissar's Contrapasso
« Reply #41 on: 19 Dec 2017, 17:29 »
I love the design of the new characters - the tough woman with her hands in her pockets and the middle-aged officer laughing.
Thanks, hope you'll like their dialogues as well!

I love the truck :) I feel like some arm is going to fall when the truck hits a bump on the road *gulp*
I hope you don't get too heartbroken over the fate of it... (roll)

(the last windows update somehow messed up Photoshop Elements on my pc so that my tablet doesn't work with it anymore, so I tried making this background in Firealpaca and Gimp instead. Those programs are not as good, but at least they're free.)

Re: Commissar's Contrapasso
« Reply #42 on: 25 Dec 2017, 21:52 »
I've spent some time implementing music by Eric Matyas as well as adding a few more interactions to the game, but it's been hard to get much done in this busy season. However, I now believe that the game is about 40% completed and that if everything goes well, I may be able to complete it entirely by spring.

Anyway, since it's Christmas, I'd thought I'd share this heartwarming story about a Christmas during WW2 I just read! ;-D

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #43 on: 26 Dec 2017, 14:55 »
I hope you don't get too heartbroken over the fate of it... (roll)

I'm prepared for worse after the goat incident in your previous game :-[
Your new background is amazing I wouldn't care what software is used.

Anyway, since it's Christmas, I'd thought I'd share this heartwarming story about a Christmas during WW2 I just read! ;-D

Thanks for sharing :)

Re: Commissar's Contrapasso
« Reply #44 on: 31 Dec 2017, 15:55 »
I hope you don't get too heartbroken over the fate of it... (roll)

I'm prepared for worse after the goat incident in your previous game :-[
Your new background is amazing I wouldn't care what software is used.

Anyway, since it's Christmas, I'd thought I'd share this heartwarming story about a Christmas during WW2 I just read! ;-D

Thanks for sharing :)
Thanks, glad to hear! ;-D

So, there'r a new year coming, and I've worked on a new animation:

I wish everyone a happy new year! But remember that loud and sudden noises can be stressful to people with ptsd (I read quite a bit about it doing research for this game), so try to go easy with the fireworks, and have a nice new years eve! :)

Re: Commissar's Contrapasso
« Reply #45 on: 13 Jan 2018, 15:03 »
It was some time since I made a new post, so I might as well share the latest background I've been working on:

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: Commissar's Contrapasso
« Reply #46 on: 13 Jan 2018, 21:27 »
Oh, I somehow missed the previous post... poor guy, now he also gets killed... (laugh)

Great new BG and love the curtain. (laugh)
Only think that looks out of place to me is the main "path". I feel like there should be more size increasing as it approaches the "camera".

Anyway, keep up the good work and I'll be gladly waiting for to play this game. :-D
There are those who believe that life here began out there...

Re: Commissar's Contrapasso
« Reply #47 on: 13 Jan 2018, 22:30 »
Thank you, glad to hear! ;-D
And yeah, there will be quite a few ways to get killed, the story takes place in a war after all...

Re: Commissar's Contrapasso
« Reply #48 on: 16 Jan 2018, 16:35 »
I've been doing some more work on the game, and now I've added a sequence where you get to interact more with the truck:

And remember that if any of the text lables on the metal parts seems strange to you,
the protagonist is a man with zero knowledge on cars and machinery.
It didn't prevent him from getting selected for the task of repairing the truck though...

Riaise

    • I can help with play testing
    •  
    • I can help with proof reading
    •  
Re: Commissar's Contrapasso
« Reply #49 on: 17 Jan 2018, 13:18 »
It looks really good! And the labels don't look strange to me at all, it's exactly how I'd describe car parts if I had to. (laugh)