Author Topic: Super Best Friends Played: The Cage of Sadness  (Read 6313 times)

Trample Pie

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #20 on: 05 Feb 2018, 04:34 »
Time for another weekly update! (heh)

I've been re-doing large parts of the game lately. It's not entirely on purpose, more that I had no idea what the heck I was doing when I started all this. The first room is such a mess I'm afraid to touch it in case it explodes, but it all works somehow?

The hallway room is now gone and replaced with 2 others, with most parts of it rearranged elsewhere.



I changed Matt (the main character) also, as he was the first piece of pixel art I ever drew, and it was looking out of place next to some of the newer characters. I would say it was a dumb decision thanks to all the animations that need to be fixed now, but I wanted to do it anyway.



I really want to show another room, but as there are only 7 it seems a bit insane to spoil any more.

The good news is that I'm getting faster and faster at making stuff. A lot of animations are finished and ready to place into the game, and the backgrounds are all done.

There's no concrete release date, but I wanted to let people know it's still being worked on and I hope it won't take too much longer.
« Last Edit: 05 Feb 2018, 10:19 by Trample Pie »

Privateer Puddin'

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #21 on: 05 Feb 2018, 06:08 »
Hadn't seen this before, looks great!

Cassiebsg

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #22 on: 05 Feb 2018, 17:00 »
Loving it, keep up the god work. And now I'm intrigued with that 1st picture. (nod)
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Re: Super Best Friends Played: The Cage of Sadness
« Reply #23 on: 05 Feb 2018, 18:26 »
I don't know how I've missed this before but glad I know about it now. I think using a Lucasarts art style but with your own designs is fantastic. Definitely looking forward to seeing this progress through to completion.

IHarvestBrains

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #24 on: 06 Feb 2018, 11:52 »
Really love the aesthetic, keep us updated on your progress :D

Trample Pie

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #25 on: 08 Feb 2018, 04:47 »
Thanks for the replies! :-D

They mean a lot as I've spent so much time on this game and there's always a little voice in the back of my head saying that no one will be interested.

Thank you!

Re: Super Best Friends Played: The Cage of Sadness
« Reply #26 on: 08 Feb 2018, 14:48 »
VERY nice graphics!  This is the first time I'm seeing this game, and I can't wait to hopefully play it--looks like fun!!  I love the big dude with the yellow teeth--he looks like trouble.  ;)

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #27 on: 09 Feb 2018, 20:04 »
there's always a little voice in the back of my head saying that no one will be interested.

Oh, sounds so dreadfully familiar ;) (except I usuallly listen & give up, and you're actually getting stuff done!)

Keep up the good work. The world needs more crazy, colorful adventure games.

Also, the red-haired fella makes me think of Brian Posehn.

Stupot

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #28 on: 11 Feb 2018, 05:17 »
Looking great. Glad you’re still working on this :-)

Jojo_the_monkey

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #29 on: 12 Feb 2018, 13:29 »
I really like your aesthetic!! I thought on the first picture the boxes were adventure game boxes!! I am looking forward to this.

Trample Pie

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #30 on: 17 Feb 2018, 07:43 »
Thanks guys! It means a lot to me that you like it. Hopefully it's actually fun to play :P

I thought I'd post some comparisons to show how I've been redoing the game over time. Every room has been redone at least once, some a lot more.

The street room has been the worst culprit by far, needing to be changed again and again. Thankfully it's finally done. It's up to save 53 in Photoshop!




« Last Edit: 20 Feb 2018, 00:00 by Trample Pie »

Re: Super Best Friends Played: The Cage of Sadness
« Reply #31 on: 19 Feb 2018, 04:49 »
It has the look of, colour off, and animation of Sam & Max - can't wait to try it :D

Re: Super Best Friends Played: The Cage of Sadness
« Reply #32 on: 28 Feb 2018, 10:00 »
...And actually that car scene is the front of building scene in sam and max.

Trample Pie

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #33 on: 01 Mar 2018, 00:28 »
Busted! :shocked: I think you're the first person to notice that.

The street room was originally just going to be a quick intro you would spend 20 seconds in so I used Sam & Max as a reference. I love that game, and the guys at Lucasarts were such great artists it's almost depressing.

But the intro was no good, it didn't do enough to introduce the plot so I scrapped it and made something different. I couldn't bring myself to just throw out all that work though, and I kept changing things and adding new characters and rooms and puzzles... Eventually tripling the size of the game.

Which is why it's taking so long. I'm 99% 80% certain it won't grow any larger though.


The Sam and Max room it's based on.

My "homage".

The current version.



Hopefully it's changed enough that it's more of a homage than a rip-off now.

Re: Super Best Friends Played: The Cage of Sadness
« Reply #34 on: 01 Mar 2018, 21:46 »
Oh, I'm all into homages/ripoffs ;)

And Sam & Max was designed, drawn and animated by Steve Purcell - an artist and long time employee of Lucasarts as someone who used Sam & Max in training material while the SCUMM scripting system was benig developed.

edit by Darth - non game-related images removed. Feel free to send via PM!
« Last Edit: 01 Mar 2018, 23:03 by Darth Mandarb »

Re: Super Best Friends Played: The Cage of Sadness
« Reply #35 on: 03 Mar 2018, 14:46 »
This looks slick. Amazing work :D
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Re: Super Best Friends Played: The Cage of Sadness
« Reply #36 on: 08 Mar 2018, 03:09 »
Ayyy glad this is still going! ^^
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CrashPL

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #37 on: 08 Mar 2018, 08:35 »
Wow, this is great! I love seeing such scrolling backgrounds in adventure games! Gotta love all of the smaller details as well. :D

Re: Super Best Friends Played: The Cage of Sadness
« Reply #38 on: 13 Mar 2018, 22:26 »
excited for this!

Jared

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Re: Super Best Friends Played: The Cage of Sadness
« Reply #39 on: 15 Mar 2018, 10:34 »
Wow, I haven't logged on to these forums for at least a year, so I can't believe practically the first thing I see is a SBF fan game that looks amazing. Were you likely to need a hand with anything basic, such as testing, or writing some filler dialogue?

Man, I can't get over how good your pixel art is. Mine's really sucky and it took YEARS to get there. Do you also have a misspent youth fiddling around with MSPaint? :grin: