Pause game stopping all cycle.

Started by rmonic79, Wed 31/08/2016 17:20:38

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rmonic79

Hi guys we're tryng to make a pause for our game that block everithing including music, animations, dialogues, etc. and start them again on release, but, we didn't manage to do it in a proper way. For example the music stop and go works only with wav file.
Any suggestions?
  By the way pause and unpausegame doesn't stop music and rep_always stuff
    edit: and fade in out of rooms, first load  and room load things... we're even tried to make a quick save and restore it on unpause but we cannot save in rep  always
  p.s. we are using 3.4 alpha.
thanks :)

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