Author Topic: The Tale of Lonkey Island satisfy the GROG thirsty  (Read 7445 times)  Share 

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #260 on: 09 Jan 2017, 15:39 »
THANK YOU !

I am one step further, now i can test the safe, but i have only got one digit, the "8". Where is the rest ?

I can't free Klaus, because i can't buy this peppermint role from the shop man.

I think i need the money from the safe first, or is there another gold coin ? With 2 gold coins i could buy the peppermint role....

Please help again :-)

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #261 on: 09 Jan 2017, 15:45 »
Achhhhsoooooooooooooooooo....

the "8" is the last digit, and the shop man associate it, because of the digits in the riddle !

4 - 2 - 3 are the digits in the riddle (on the morning on 4 feet... - and the 8 is the last one !

PUuaaaaahhhh.....very good riddle....let's see how far i come now...

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #262 on: 09 Jan 2017, 16:19 »
Ok now:

to whom must i give the black duck ?

The pirate who tells me the story about the boy and the duck, but don't want it, when i give it him !

I thougth that the holy gral is worthful, but the shopman doesn't want it !
« Last Edit: 09 Jan 2017, 16:27 by osix »

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #263 on: 09 Jan 2017, 21:06 »
peppermint
you can buy some in the store, price tag: 2 gold coins. So you need more money.. Try to sell something
for example the ming vase from the governors masnion. But if you take it, the alarm goes off
Remember Indy? Replace the vase with something of the sam weight. For example with the orange cone from the back street
for the black duck, you have to wait a bit and solve other riddles first

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #264 on: 11 Jan 2017, 16:05 »
Great ! I made it on my own...

Some hints for those who stuck

you can sell the duck and get it again by the same way

the spoon can be used as a SHOVEL

the HOLY gral.. it's HOLY !

talk to the pirate with LOOM in the bar who is not drunk and listen to his story !

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #265 on: 11 Jan 2017, 22:29 »
Need some help again:

on Part II: cooked the voodoo soup and got the voodoo puppet.
fire is burning, but i dont' know how to transport it to the cannon. I guess i must fire myself with the cannon to the island
with the colander it's not working...


Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #266 on: 12 Jan 2017, 05:49 »
osix, you put the fuse?
you can use a piece of paper, but don't lose too much time

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #267 on: 13 Jan 2017, 11:34 »
thanx, this works, paper burns, but

i don't have a FUSE and i don't have any idea what to use as a fuse ?

Please help again...

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #268 on: 13 Jan 2017, 13:07 »
osix
take the rope from the canon and cut a piece off. You can enter the galley still after a bit of discussion.
And load the cannon from the front (the gun barrel) with gun powder, then ignite the paper go up via the bar,
light the fuse and then I do not remember if you use the colander or the cannon
I wish you a good flight!

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #269 on: 13 Jan 2017, 15:45 »
cutting rope was already my idea but i didn't work

"I need the rope in one piece" - no chance of cutting it, not when it's at the cannon nor, when i take it.

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #270 on: 13 Jan 2017, 21:46 »
Then something else needs to be done, for example:
- get rid of the sheriff, I only saw now that perhaps this is missing
burn the voodoo doll in the stove, then extinguish the fire in the VIP cabin, go to sleep

Re: The Tale of Lonkey Island satisfy the GROG thirsty
« Reply #271 on: 14 Jan 2017, 08:35 »
jaaaaaaaaaaaaaaaaaaa, thank you, that was it.

After Sheriff is off, i could cut rope and use it as a fuse.

important: use colander FAST, otherwise fuse is burning off, and you must again get gun powder and cut rope.
Hint: If credit card is burned, you can use flyer instead, and you can take a flayer as often you need it...

Part II is ready !