I've been working on a RoN game, Spoons III. Had a game killing bug that prompted me to get restrictive about who the player talked to first. Thought I might have fun with the next NPC the player had to talk with, by creating a few joke things in NPC's room, when the player hasn't talked with the other NPC. Problem is, I don't know if this is as tasteless as it seems to me to be.
The robot doesn't look all that good, but is probably okay for a joke. Guido and the lamb... Well, this isn't an OSD game, after all. What yer think? And, incidentally, if I can code it properly, these two, Guido/lamb and robot characters won't be in the scene at the same time. Lamb and robot are animated, in game.
Should add that the characters are RoN assets, except for the robot, which looks a lot better in CassieBSG's Unexpected at the Rising Star game. I've been beta testing Cassie's game, and you folks are in for a treat when she releases it.