Author Topic: Character Design and front Walk-cycle.  (Read 458 times)  Share 

Character Design and front Walk-cycle.
« on: 19 Mar 2017, 11:05 »


Hey this was my first attempt at a character in a while. I wouldn't mind a bit of criticism from the outside world here.  8-)

 I used spriter to make these great program. It works well but still needs a bit of a touch up and I thought I could use the same frames flipped in AGS one way to do half the work. 

Thanks

Danvzare

  • The Man with No Name
    • I can help with AGS tutoring
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Re: Character Design and front Walk-cycle.
« Reply #1 on: 20 Mar 2017, 10:52 »
If you made her into a clearly rotting zombie, this would be the best zombie shuffle I've ever seen. :-D
Right now though, it's just creepy. Why are her hands waving in front of her body? They should be getting bigger and smaller, not waving left and right.

Tabata

  • mouse-fetishist & smiley-maniac
Re: Character Design and front Walk-cycle.
« Reply #2 on: 20 Mar 2017, 17:56 »
You might find it easier by using GenericMan when creating your walkcycles!  :cool:
 

Re: Character Design and front Walk-cycle.
« Reply #3 on: 20 Mar 2017, 18:34 »
Here is another go with a lower frame-rate. Ill give genericman a go as I am struggling with it ahaha. Thanks
« Last Edit: 20 Mar 2017, 18:40 by danman23 »