Author Topic: The Dollhouse - Update #1  (Read 2099 times)

The Dollhouse - Update #1
« on: 01 Apr 2017, 18:12 »
Well it's been... like 2 years since I've done anything with AGS, but I've decided to get cracking at again. This all started as a weekend project and has grown from there. It's a small project, which will only consist of a few rooms. I just wanted to get a "completed" idea under my belt.

The Dollhouse

Unbeknownst to the pubic, a madman called the collector has been abducting people for the past several months and putting them through trials in his underground dungeon. So far, nobody has escaped.

You are his latest victim. He watches your every move and mocks you as you make your way through his dungeon. Escape the dungeon and unravel the mystery behind the trials set before you by the collector.

Development
Story: 60%
Scripting: 40%
Graphics: 60%
Sound/Music: 0%

Screenshots (UPDATED MAY 27th, 2017)



Expected Completion:
June/July 2017

Update Notes: I've just got back from vacation and can finally start to work on this in earnest again.
« Last Edit: 27 May 2017, 14:45 by Durinde »

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: The Dollhouse
« Reply #1 on: 01 Apr 2017, 19:28 »
Sounds interesting, good luck with it.  (nod)
There are those who believe that life here began out there...

Re: The Dollhouse
« Reply #2 on: 01 Apr 2017, 20:04 »
Looks pretty cool dude!

Looks like you recently played Thimbleweed? :)

Re: The Dollhouse
« Reply #3 on: 01 Apr 2017, 20:56 »
Looks pretty cool dude!

Looks like you recently played Thimbleweed? :)

Haven't had a chance to play it yet, but I was following it's development for a while. Would be lying if it wasn't an influence to me getting back into AGS.

Re: The Dollhouse
« Reply #4 on: 09 Apr 2017, 18:51 »


This week has been kind of slow Gamedev wise. Room 3 is starting to come together.

Re: The Dollhouse
« Reply #5 on: 13 Apr 2017, 22:01 »
The artwork is really good, I can't wait to play it. Good luck with dev!

Re: The Dollhouse - Update #1
« Reply #6 on: 27 May 2017, 14:47 »
Finally got back to working on this again.

Glenjamin

  • video games are for nerds
Re: The Dollhouse - Update #1
« Reply #7 on: 06 Jul 2017, 18:14 »
This one looks like it could be a lot of fun!

Can't wait to play.

Re: The Dollhouse - Update #1
« Reply #8 on: 18 Oct 2017, 00:18 »
I'm sure many people have forgotten about this project by now, but it's not dead!

I had some unfortunate major life events happen over the summer, so I'm just getting back into a somewhat sensible routine.

Over the past week, I've gone through what I have done so far and made some tweaks and changes.  There's still so much work to do, and when you are working solo, everything cascades.

Inserting an item? I have to do the art, write descriptions, and script possible interactions. It takes time, but I'm sure most of you here know that!

Right now I'm just aiming to get a 5-room "demo" completed... or just getting your character to escape from the first area. I still have to do the art for the final room, and wire up all the puzzles inside.

I also STILL need to make some character animations. Right now you still stiffly glide around the screen... so that needs to change at some point.

Also there's still no sound or music.... of any kind.

Anyway, progress is being made and I've been hanging out on the AGS discord for inspiration :grin:

Screen shot so you folks have something to look at:


 

Re: The Dollhouse - Update #1
« Reply #9 on: 20 Oct 2017, 12:48 »
It's looking good man, keep at it, you will get there! I'm working solo also, it can be draining at times but in the end what you create will have your unmistakable individual stamp on it :smiley: good luck with the rest of development ;)

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: The Dollhouse - Update #1
« Reply #10 on: 22 Oct 2017, 01:31 »
Keep up the faith, and work when ever you can. A little slow progress is still 100% better than no progress. ;)
Looking good too. (nod)
There are those who believe that life here began out there...

Re: The Dollhouse - Update #1
« Reply #11 on: 24 Oct 2017, 20:18 »
I've decided to try and do weekly updates, so here goes.

Some work done this week with adding some elements to rooms, as well as putting together one of the larger puzzles in the demo. Nothing too exciting. Also gave animating the character a shot.... and it's not quite working so far.

Added some animations to my the main hallway hub.



I've also added some details to my "Greenhouse" room


Re: The Dollhouse - Update #1
« Reply #12 on: 11 Nov 2017, 15:37 »
Time for another update. To keep myself accountable if nothing else.

Things were kind of slow over the past week. Things have been busy at work and I've been working some overtime, so I haven't had the same chances as previous weeks to do some work. Also daylight savings time wrecked my sleep schedule for a few nights and I was going to bed at odd hours.

Anyway working on the final room of the demo. Just getting all the essential elements for the room puzzles wired up. Still have a lot to do to make it even look like a complete room.

After this room gets done, I have to bring in the story elements in the form of the man behind the camera who mocks you as you make your way through the game. Need to add dialog as you solve things and the ability to ask some questions.

Still need to animate the main character. I may ask for help on this since every time I've tried it, it has come out horribly broken.

On the upside, it's a long weekend, so hopefully I can hammer out the few mechanical elements that I have left. Maybe investigate adding some music.

Here's a preview of the very unpolished final puzzle room.