Author Topic: Goodbye AGS community  (Read 1834 times)  Share 

Goodbye AGS community
« on: 23 May 2017, 06:42 »
I doubt anyone really cares but I have been a member here for 12 years so I thought at least I could have the good manners to say goodbye.

KHRIS: you've been such a valuable member here and if it weren't for you, ALOT of people would've become poor because of destroyed computers/monitors/keyboards in frustration from not getting the code right. You've helped more people here than Dr. Phil's done in his whole lifetime I suspect and you should be proud of yourself!!!

DARTH MANDARB: Always very friendly and nice (at least to me :D) You also are a helpful guy and I thank you for helping out with those lighting issues I've had in the past (I did improve that skill a little I'd like to think)

CRIMSON WIZARD: You have done so much for the engine itself and that's totally awesome!!!! (I'm sure more people contributed to that engine after mr Puma left the scene though but I can't remember specific names but everyone who helped out to improve the engine are also awesome)

Take care!
 
« Last Edit: 23 May 2017, 06:44 by Mouth for war »
mass genocide is the most exhausting activity one can engage in, next to soccer

Gurok

  • Rottwheelers
  • When life hands you lemons, combine them with the mop
    • I can help with AGS tutoring
    •  
    • Best Innovation Award Winner 2016, for improving and extending the AGS scripting language
    •  
    • I can help with proof reading
    •  
    • I can help with scripting
    •  
  • Gurok worked on a game that was nominated for an AGS Award!Gurok worked on a game that won an AGS Award!
Re: Goodbye AGS community
« Reply #1 on: 23 May 2017, 07:10 »
Where are you going?

Re: Goodbye AGS community
« Reply #2 on: 23 May 2017, 07:22 »
I'm leaving the forums that's all :D I moved on to another gamemaking software and I don't contribute anything to this place so I don't see any reason to hang around anymore
mass genocide is the most exhausting activity one can engage in, next to soccer

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #3 on: 23 May 2017, 07:36 »
I'm leaving the forums that's all :D I moved on to another gamemaking software and I don't contribute anything to this place so I don't see any reason to hang around anymore

Be sure to drop by every now and then, though. You contribute with your mere presence here, mate!

Darth Mandarb

  • Evil Sith Lord
  • Mittens Vassal
  • AGS Baker
    • Lifetime Achievement Award Winner
    •  
  • Darth Mandarb worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #4 on: 23 May 2017, 12:59 »
Cheers man!

Sad to see you go though.

You're always welcome here (of course) so feel free to swing by and say hey from time to time!

It should be noted that I haven't released a game made with AGS since 2004 so "contributing" isn't really a requirement (nod)

Danvzare

  • The Man with No Name
    • I can help with AGS tutoring
    •  
    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • I can help with story design
    •  
    • I can help with voice acting
    •  
Re: Goodbye AGS community
« Reply #5 on: 23 May 2017, 13:02 »
I'm leaving the forums that's all :D I moved on to another gamemaking software and I don't contribute anything to this place so I don't see any reason to hang around anymore
What are you talking about, of course you still contribute. You make so many awesome looking 3D models! :-D
...
Ah well. Goodbye. Good luck in your endeavours. Don't forget to visit! :~(

Re: Goodbye AGS community
« Reply #6 on: 23 May 2017, 13:19 »
Goodbye and good luck!

Khris

    • Lifetime Achievement Award Winner
    •  
    • I can help with play testing
    •  
    • I can help with scripting
    •  
    • I can help with translating
    •  
  • Khris worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #7 on: 23 May 2017, 15:00 »
Hey, thanks, I really appreciate it!

Best of luck with your projects!

Re: Goodbye AGS community
« Reply #8 on: 23 May 2017, 17:05 »
Thanks y'all yeah i'm not gonna delete my account i'll just take a long break. I did finally come up with the perfect story for Jtt2 so if i ever make it you'll be the first to know :-D
mass genocide is the most exhausting activity one can engage in, next to soccer

Stupot

    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • I can help with story design
    •  
    • I can help with voice acting
    •  
Re: Goodbye AGS community
« Reply #9 on: 23 May 2017, 17:37 »
All the best, Mouth. Don't forget to pop in and show us your future warez, even if they're not AGS-related. :-*

arj0n

  • Mittens Vassal
  • why do meteors always land in craters?
  • arj0n worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #10 on: 23 May 2017, 21:16 »
I did finally come up with the perfect story for Jtt2 so if i ever make it you'll be the first to know :-D
Man, I'm still waiting for that sequel, you know that! (laugh)
I know one day you will ( read:must :-D ) finish that game, so you'll pop up again here for at least one time to announce its release ;) (nod)

Take care

-arj0n

kconan

  • After⇐---—---⇒Before
Re: Goodbye AGS community
« Reply #11 on: 30 May 2017, 08:39 »
I recall beta testing something you made years ago that was pretty cool.  Good luck with your new engine.

arj0n

  • Mittens Vassal
  • why do meteors always land in craters?
  • arj0n worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #12 on: 30 May 2017, 08:50 »
I recall beta testing something you made years ago that was pretty cool.  Good luck with your new engine.
Jimmy The Troublemaker?

kconan

  • After⇐---—---⇒Before
Re: Goodbye AGS community
« Reply #13 on: 30 May 2017, 19:45 »
I recall beta testing something you made years ago that was pretty cool.  Good luck with your new engine.
Jimmy The Troublemaker?

This:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=46251.msg627167#msg627167

I remember it only because I got some Ultima vibes.

NickyNyce

  • ready...FIRE...aim
  • NickyNyce worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #14 on: 01 Jun 2017, 19:27 »
Oh no you don't!

First of all, people get thrown out of here, they don't just leave on their own. Please stand by for a Mod to show you the exit.

Sad news man. I hope it helps you get creative.

Re: Hello again
« Reply #15 on: 22 Oct 2017, 03:06 »
Ok 5 months is a long enough break! Hope everyone's been well :)
mass genocide is the most exhausting activity one can engage in, next to soccer

Stupot

    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • I can help with story design
    •  
    • I can help with voice acting
    •  
Re: Goodbye AGS community
« Reply #16 on: 22 Oct 2017, 06:30 »
Ok 5 months is a long enough break! Hope everyone's been well :)
Welcome back, brother. What have you been up to?

AnasAbdin

  • Peace, Love and AGS
Re: Goodbye AGS community
« Reply #17 on: 22 Oct 2017, 06:37 »
Welcome back :-*
Hope you enjoyed your break :)

Slasher

  • slasher
    • I can help with AGS tutoring
    •  
    • I can help with scripting
    •  
    • I can help with story design
    •  
  • Slasher worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #18 on: 22 Oct 2017, 08:29 »
You just could not keep away (laugh)

welcome back mate (nod)

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #19 on: 22 Oct 2017, 09:49 »
Welcome back! How's everything going?