Author Topic: Goodbye AGS community  (Read 1837 times)

Re: Goodbye AGS community
« Reply #20 on: 22 Oct 2017, 12:02 »
Thank you all so much for the warm welcome!
Well I haven't been up to much really. Working and trying to get some game making done. Probably got 4 different projects started by now haha. I'm hopeless :-D
mass genocide is the most exhausting activity one can engage in, next to soccer

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: Goodbye AGS community
« Reply #21 on: 22 Oct 2017, 15:53 »
Well welcome back :-D
There are those who believe that life here began out there...

Re: Goodbye AGS community
« Reply #22 on: 22 Oct 2017, 20:38 »
Thank you so much :D
mass genocide is the most exhausting activity one can engage in, next to soccer

Danvzare

  • The Man with No Name
    • I can help with AGS tutoring
    •  
    • I can help with play testing
    •  
    • I can help with proof reading
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    • I can help with story design
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    • I can help with voice acting
    •  
Re: Goodbye AGS community
« Reply #23 on: 23 Oct 2017, 12:22 »
Yay, you're back! :-D
We all missed you.

Re: Goodbye AGS community
« Reply #24 on: 23 Oct 2017, 21:00 »
You're all too kind :D
mass genocide is the most exhausting activity one can engage in, next to soccer

Re: Goodbye AGS community
« Reply #25 on: 24 Oct 2017, 21:13 »
Hey Olle. I missed the opportunity to say goodbye, so I'm glad you're back :-D

Re: Goodbye AGS community
« Reply #26 on: 25 Oct 2017, 14:01 »
You knew I'd come crawling bac ;-D thanks buddy :-)
mass genocide is the most exhausting activity one can engage in, next to soccer

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #27 on: 25 Oct 2017, 17:18 »
Well I haven't been up to much really. Working and trying to get some game making done. Probably got 4 different projects started by now haha. I'm hopeless :-D

?????

What happened to that awesome-looking post-apocalyptic RPG game???

Re: Goodbye AGS community
« Reply #28 on: 26 Oct 2017, 03:41 »
I burned myself out unfortunately :-( and the more I learned about the software the more I realised how stupid I did the battle system...however...recently i got pathfinding working and that made me consider remaking it with real time battles instead but I don't know....right now i'm doing a toony action rpg with a pirate/fantasy theme. Millions of projects...none gets finished XD I would really benefit from having a dedicated coder so I could focus on all the rest
mass genocide is the most exhausting activity one can engage in, next to soccer

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: Goodbye AGS community
« Reply #29 on: 26 Oct 2017, 15:49 »
I think you should take a break and try a MAGS, and make sure you finish it on time! Even if it's buggy and not perfect, and only half or less of what you imagined. (nod)
There are those who believe that life here began out there...

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: Goodbye AGS community
« Reply #30 on: 26 Oct 2017, 16:19 »
I think you should take a break and try a MAGS, and make sure you finish it on time! Even if it's buggy and not perfect, and only half or less of what you imagined. (nod)

The only way I ever get anything released...

Good advice!

Re: Goodbye AGS community
« Reply #31 on: 26 Oct 2017, 16:38 »
Yeah I guess that's an option but AGS isn't the tool for me to use for what I want to do unfortunately XD
mass genocide is the most exhausting activity one can engage in, next to soccer