SOLVED: SetTextWindowGUI background problem...

Started by Slasher, Wed 21/06/2017 11:50:11

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Slasher

Hi

ags 3.2.1 640x480  32 bit d3d Lucasarts
Code: ags
SetTextWindowGUI(22);


When looking at an inventory object I changed the text window to 22:
Is not showing as it should and has transparent background though set as standard default... (white background with black arrows).

Edit: It appears "Always display text as speech" was set to true 8-0



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