Multi-frame animation in objects, inventory items, cursors...?

Started by bx83, Wed 28/06/2017 05:50:49

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bx83

I'm just wondering if this property applie to anything other than Characters? How would I artifically/scripting this solution?

monkey0506

Objects:  Object.Animate

Mouse cursors:  Setting up the game - Cursors and Mouse.ChangeModeView

Inventory items:  No built-in solution, but InventoryItem.Graphic is writable... (will return with module momentarily)

Slasher

To have inventory items animate in the inventory window you would set up a view for each inventory item that you want to animate and then use Module InvItemAnimation.

bx83

Where would I find this module?
found it.

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