Help with import sprites

Started by , Fri 22/09/2017 20:36:01

Previous topic - Next topic

Neo_One

Hello.
I have big troubles importing sprites to AGS. When i save my project the images disappear and only appear cups.
In my project have 6000+ sprites imported, don't understand what happen.

Slasher

Do they appear when you first load up ags?

If they do you could do a 'Rebuild all files'.

This sometimes happens if the 'compile' game fails.

Apart from that I'm not sure...



Cassiebsg

I see you have a lot of sprites.
Is your sprite file at 2Gb? AGS can't handle more than 2Gb files. If so, you'll have to use a "work around"
Search the forum, there's a thread on how to solve this problem.
There are those who believe that life here began out there...

Neo_One

Quote from: Cassiebsg on Fri 22/09/2017 21:14:16
I see you have a lot of sprites.
Is your sprite file at 2Gb? AGS can't handle more than 2Gb files. If so, you'll have to use a "work around"
Search the forum, there's a thread on how to solve this problem.

Yes, 2,1GB i'll search.
Thanks both.

Crimson Wizard

Quote from: Cassiebsg on Fri 22/09/2017 21:14:16
I see you have a lot of sprites.
Is your sprite file at 2Gb? AGS can't handle more than 2Gb files. If so, you'll have to use a "work around"
Search the forum, there's a thread on how to solve this problem.

The symptoms are very likely indicate this problem. AGS still does not support sprite file over 2 GB. The two solutions available are:
1) Enable sprite compression in the general settings (unless you already did).
2) A not simple solution, but if nothing else works, you may keep additional sprites in separate file(s) and load them in script.

Neo_One

Quote from: Crimson Wizard on Fri 22/09/2017 22:14:03
Quote from: Cassiebsg on Fri 22/09/2017 21:14:16
I see you have a lot of sprites.
Is your sprite file at 2Gb? AGS can't handle more than 2Gb files. If so, you'll have to use a "work around"
Search the forum, there's a thread on how to solve this problem.

The symptoms are very likely indicate this problem. AGS still does not support sprite file over 2 GB. The two solutions available are:
1) Enable sprite compression in the general settings (unless you already did).
2) A not simple solution, but if nothing else works, you may keep additional sprites in separate file(s) and load them in script.
Thank Crimson. Yesterday at nigth i saw this option and activated, now i have 1,5GB more. Enough to finish the game.

SMF spam blocked by CleanTalk