Author Topic: Slaying innocent people scenario  (Read 722 times)

Danvzare

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Re: Slaying innocent people scenario
« Reply #20 on: 16 Oct 2017, 15:20 »
I think I've heard of something similar being used before. Where if you kept doing bad things that you weren't supposed to do, you would keep getting warnings, until eventually you got a game over.

In Assassin's Creed you would be 'desyncronised' if you killed a bunch of random civilians in quick succession.
I definitely wasn't thinking of Assassin's Creed, but I know what you're talking about.
I think I might have been thinking about Ultima VII. :-\

Re: Slaying innocent people scenario
« Reply #21 on: 18 Oct 2017, 02:21 »
In the Star Wars games didn't you have to go around slaughtering innocent people if you wanted to develop the Sith powers of the dark side?