Author Topic: Commissar's Contrapasso (RELEASED)  (Read 12784 times)

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #40 on: 17 Dec 2017, 17:39 »
I love the truck :) I feel like some arm is going to fall when the truck hits a bump on the road *gulp*

Re: Commissar's Contrapasso
« Reply #41 on: 19 Dec 2017, 17:29 »
I love the design of the new characters - the tough woman with her hands in her pockets and the middle-aged officer laughing.
Thanks, hope you'll like their dialogues as well!

I love the truck :) I feel like some arm is going to fall when the truck hits a bump on the road *gulp*
I hope you don't get too heartbroken over the fate of it... (roll)

(the last windows update somehow messed up Photoshop Elements on my pc so that my tablet doesn't work with it anymore, so I tried making this background in Firealpaca and Gimp instead. Those programs are not as good, but at least they're free.)

Re: Commissar's Contrapasso
« Reply #42 on: 25 Dec 2017, 21:52 »
I've spent some time implementing music by Eric Matyas as well as adding a few more interactions to the game, but it's been hard to get much done in this busy season. However, I now believe that the game is about 40% completed and that if everything goes well, I may be able to complete it entirely by spring.

Anyway, since it's Christmas, I'd thought I'd share this heartwarming story about a Christmas during WW2 I just read! ;-D

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #43 on: 26 Dec 2017, 14:55 »
I hope you don't get too heartbroken over the fate of it... (roll)

I'm prepared for worse after the goat incident in your previous game :-[
Your new background is amazing I wouldn't care what software is used.

Anyway, since it's Christmas, I'd thought I'd share this heartwarming story about a Christmas during WW2 I just read! ;-D

Thanks for sharing :)

Re: Commissar's Contrapasso
« Reply #44 on: 31 Dec 2017, 15:55 »
I hope you don't get too heartbroken over the fate of it... (roll)

I'm prepared for worse after the goat incident in your previous game :-[
Your new background is amazing I wouldn't care what software is used.

Anyway, since it's Christmas, I'd thought I'd share this heartwarming story about a Christmas during WW2 I just read! ;-D

Thanks for sharing :)
Thanks, glad to hear! ;-D

So, there'r a new year coming, and I've worked on a new animation:

I wish everyone a happy new year! But remember that loud and sudden noises can be stressful to people with ptsd (I read quite a bit about it doing research for this game), so try to go easy with the fireworks, and have a nice new years eve! :)

Re: Commissar's Contrapasso
« Reply #45 on: 13 Jan 2018, 15:03 »
It was some time since I made a new post, so I might as well share the latest background I've been working on:

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #46 on: 13 Jan 2018, 21:27 »
Oh, I somehow missed the previous post... poor guy, now he also gets killed... (laugh)

Great new BG and love the curtain. (laugh)
Only think that looks out of place to me is the main "path". I feel like there should be more size increasing as it approaches the "camera".

Anyway, keep up the good work and I'll be gladly waiting for to play this game. :-D
There are those who believe that life here began out there...

Re: Commissar's Contrapasso
« Reply #47 on: 13 Jan 2018, 22:30 »
Thank you, glad to hear! ;-D
And yeah, there will be quite a few ways to get killed, the story takes place in a war after all...

Re: Commissar's Contrapasso
« Reply #48 on: 16 Jan 2018, 16:35 »
I've been doing some more work on the game, and now I've added a sequence where you get to interact more with the truck:

And remember that if any of the text lables on the metal parts seems strange to you,
the protagonist is a man with zero knowledge on cars and machinery.
It didn't prevent him from getting selected for the task of repairing the truck though...

Riaise

  • Mary Dorsey, head of service at Lancaster Manor
    • I can help with play testing
    •  
    • I can help with proof reading
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    • Riaise worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #49 on: 17 Jan 2018, 13:18 »
It looks really good! And the labels don't look strange to me at all, it's exactly how I'd describe car parts if I had to. (laugh)

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #50 on: 20 Jan 2018, 08:29 »
But trucks are made of metal things and stuff (laugh)
I think I'll enjoy this puzzle a lot!

Re: Commissar's Contrapasso
« Reply #51 on: 20 Jan 2018, 09:25 »
Thanks, I'm glad you both like it and I hope you find the solution to this puzzle interesting!

Re: Commissar's Contrapasso
« Reply #52 on: 23 Jan 2018, 17:17 »
Thought I'd share a closer look at some of the side characters in the game:

These guys are members of a Soviet Penal battalion, disgraced officers, men charged with cowardice and gulag inmates promised freedom in exchange for participating in extremely dangerous missions,
basically Suicide squad, but without pop songs and animal costumes. Also, in this game there will be no pointless and voyeuristic dressing up montages.

I promise, the scene where the protagonist undresses is really important for the story! :)

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #53 on: 23 Jan 2018, 17:38 »
Your idle animations are awesome as always!

I promise, the scene where the protagonist undresses is really important for the story! :)

I trust your judgement, but even if it's not important, I still want to see it (laugh)

Re: Commissar's Contrapasso
« Reply #54 on: 06 Feb 2018, 23:13 »
Sorry for taking this long, here is a new image of another peril for the titular commissar to avoid, and to drive the point home that while this game may have cartoon aethetics, it's probably not something I'd recommend playing with your kids:

There is still some work to be done on this set-piece, plus I've spent a lot of time animating a different character since I have several potential death scenes and expressive conversations in mind for the game.

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #55 on: 08 Feb 2018, 21:39 »
Lovely BG! I like the textures on the buildings. (nod)

Yes, I think we all agree that war is brutal and not for kids... yet... kids do tend to find them self's in the middle of wars that they neither have started, asked for it or even understand... unfortunately. :~(
There are those who believe that life here began out there...

Re: Commissar's Contrapasso
« Reply #56 on: 12 Feb 2018, 22:42 »
Lovely BG! I like the textures on the buildings. (nod)

Yes, I think we all agree that war is brutal and not for kids... yet... kids do tend to find them self's in the middle of wars that they neither have started, asked for it or even understand... unfortunately. :~(
True words, and I do hope my game will adequately convey this message.

Currently, I'm working on a set piece based on sneaking around whilst also keeping a keen eye on the area. Since the protagonist is unarmed for this section,
just shooting the enemies is not an option, however, it might soon change...

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #57 on: 13 Feb 2018, 15:40 »
Oooh... I see a tricky situation... and a couple death scenes before getting it right. (laugh)

Well, just shooting the enemy might be tempting, but chances are it would just attract more of them and this time not as distracted as this guy is. ;)
There are those who believe that life here began out there...

Re: Commissar's Contrapasso
« Reply #58 on: 14 Feb 2018, 17:29 »
Oooh... I see a tricky situation... and a couple death scenes before getting it right. (laugh)

Well, just shooting the enemy might be tempting, but chances are it would just attract more of them and this time not as distracted as this guy is. ;)
Oh yes, I'm about to animate quite a few death animations!

On a further note, Happy Valentine's day! Now there isn't really any romantic subplots in this game,
so I'll just post this screenshot instead. :P (It will make sense in context!)

Creamy

    • I can help with animation
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    • I can help with characters
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    • I can help with story design
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    • I can help with translating
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    • Creamy worked on a game that was nominated for an AGS Award!
      Creamy worked on a game that won an AGS Award!
Re: Commissar's Contrapasso
« Reply #59 on: 14 Feb 2018, 18:11 »
Quote
in this game there will be no pointless and voyeuristic dressing up montages.
Quote
Now there isn't really any romantic subplots in this game,
No sex? No love story? What a shame, the setting was so romantic...
Add spoiler tag for Hidden:
« Last Edit: 14 Feb 2018, 18:13 by Creamy »