Author Topic: Commissar's Contrapasso  (Read 8232 times)

Re: Commissar's Contrapasso
« Reply #80 on: 29 Mar 2018, 22:45 »
Haven't animated the "sticking a knife into electrical socket" animation yet, but I did animate this:

For those occasions he needs to examine something on the floor, or hide behind one of those
waist-high walls that war-zones are littered with if third-person shooter games are to be believed.

Anyway, I'll try to rest my hands this weekend,
have a happy Easter everyone! ;-D

Re: Commissar's Contrapasso
« Reply #81 on: 10 Apr 2018, 19:45 »
I'm currently working on a rather labyrinthine section (Well, this screenshot is just a small part of it):

I drew a map to keep track of all the rooms and how they're connected, though I'm not posting it here since it'd be kind of a spoiler for that part of the game.

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • I can help with translating
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    • I can help with web design
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    • selmiak worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #82 on: 10 Apr 2018, 22:06 »
The image is only visible int he source of the post. Looking dark and blocked... nice textures :)

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #83 on: 11 Apr 2018, 05:35 »
"It looks like this path is blocked." - or is it? (nod)

Love the setting and textures. Wonder what's it like with audio!

Re: Commissar's Contrapasso
« Reply #84 on: 12 Apr 2018, 22:53 »
The image is only visible int he source of the post. Looking dark and blocked... nice textures :)
Thanks! But did you have trouble viewing the image?
"It looks like this path is blocked." - or is it? (nod)

Love the setting and textures. Wonder what's it like with audio!
Glad to hear that! It doesn't have much audio save some background music at the moment,
audio is usually one of the last things I add to an area.

Re: Commissar's Contrapasso
« Reply #85 on: 24 Apr 2018, 20:37 »
It was a while since my last post, so here's the Commissar giving you a tour of his office:

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #86 on: 25 Apr 2018, 13:22 »
Happy to see that your genre of Soviet-era adventure games is still alive and well!

Can't wait to play this one, comrade!

Re: Commissar's Contrapasso
« Reply #87 on: 25 Apr 2018, 20:33 »
Happy to see that your genre of Soviet-era adventure games is still alive and well!

Can't wait to play this one, comrade!
Why thank you so much, I'm glad to hear that! ;-D

Re: Commissar's Contrapasso
« Reply #88 on: 26 Apr 2018, 17:18 »
I'm feeling more comunist now, damned imperialists!

_
« Last Edit: 26 Apr 2018, 18:39 by Darth Mandarb »

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #89 on: 26 Apr 2018, 18:09 »
Happy to see that your genre of Soviet-era adventure games is still alive and well!

Can't wait to play this one, comrade!

I admit that these types of games aren't my cup of tea. Blondbraid made me love them!

Re: Commissar's Contrapasso
« Reply #90 on: 01 May 2018, 22:35 »
I'm feeling more comunist now, damned imperialists!

_
Happy to see that your genre of Soviet-era adventure games is still alive and well!

Can't wait to play this one, comrade!

I admit that these types of games aren't my cup of tea. Blondbraid made me love them!
Thank you both, I love history and I hope my games will make more people interested in it!
Here's the latest animation I've drawn for the game:

Any guesses as to what he's reacting to? :)

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #91 on: 02 May 2018, 04:05 »
A deceased decomposing body of a beloved person he found in the sewer tunnels?

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #92 on: 02 May 2018, 18:20 »
Saying the wrong thing? (laugh)
There are those who believe that life here began out there...

Creamy

    • I can help with animation
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    • I can help with characters
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    • I can help with story design
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    • I can help with translating
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    • Creamy worked on a game that was nominated for an AGS Award!
      Creamy worked on a game that won an AGS Award!
Re: Commissar's Contrapasso
« Reply #93 on: 02 May 2018, 18:28 »
Sniper kissing spotter :P

...or more likely he saw these poor guys:
« Last Edit: 02 May 2018, 19:47 by Creamy »
 

Re: Commissar's Contrapasso
« Reply #94 on: 22 May 2018, 13:13 »
Great suggestions, all of you! (laugh)

I'm sorry I haven't posted sooner, I've had a busy time, what with all the spring cleaning, working on a MAGS entry and watching the Eurovision final in the meantime,
but I have added a few new things now (I'm afraid I had to compress the GIF to upload it, don't worry, this will look better in the actual game):

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #95 on: 23 May 2018, 09:04 »
LOL How he turned around and walked away: "Nope!" (laugh)
Yes please post more, never get enough of your work here specially I don't know if you use other media outlets (nod)

Re: Commissar's Contrapasso
« Reply #96 on: 23 May 2018, 09:43 »
LOL How he turned around and walked away: "Nope!" (laugh)
Yes please post more, never get enough of your work here specially I don't know if you use other media outlets (nod)
Thank you, I'm glad you like it!
I also post on the Adventuregamers forums: https://adventuregamers.com/forums/viewthread/10410/
And I have a devlog on GameJolt: https://gamejolt.com/games/commissars-contrapasso/291181
(though I will admit I mostly just copy-paste posts from GameJolt on the Adventuregamers forum)