Author Topic: Commissar's Contrapasso  (Read 1410 times)  Share 

Commissar's Contrapasso
« on: 01 Oct 2017, 21:07 »
Commissar's Contrapasso is a story about an arrogant soviet commissar
who follows the official doctrines of the party with little regard for the simple soldiers beneath him,
until he finds himself caught alone behind enemy lines that is.



For the curious, the title refers to the term Contrapasso from Dante's Inferno, wich means "suffer the opposite",
and is used to describe punishments reflecting the sins of the one getting punished, and will hopefully reflect the themes of this story.

I first came up with this idea back in January, and much like my previous games in a WWII setting this game will feature some dark humor and deal with a few heavy subjects,
but my hope is that it overall will be a worthwhile experience. While the main focus is on dialogues and puzzles, it will be possible for careless players to kill the protagonist.

Screenshots:



Cassiebsg

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Re: Commissar's Contrapasso
« Reply #1 on: 01 Oct 2017, 21:12 »
Weee, another game in the series, (nod)
Love the "peep talk", that's the spirit, let's die an agonizing death for the motherland! (laugh)

Keep up the good work, and I'll be looking forward to it. (nod)
There are those who believe that life here began out there...

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #2 on: 01 Oct 2017, 22:33 »
The dialogs look amazing like how your games are made!
I knew you were cooking something (laugh)
The backgrounds look amazing, I see more details than before, still same style which I love! Plus a deep story with a meaningful title.

And of course, the love of my life, Ivan (laugh)

Re: Commissar's Contrapasso
« Reply #3 on: 02 Oct 2017, 09:44 »
Weee, another game in the series, (nod)
Love the "peep talk", that's the spirit, let's die an agonizing death for the motherland! (laugh)

Keep up the good work, and I'll be looking forward to it. (nod)
Thank you, I'm happy to see that you like it!
The dialogs look amazing like how your games are made!
I knew you were cooking something (laugh)
The backgrounds look amazing, I see more details than before, still same style which I love! Plus a deep story with a meaningful title.

And of course, the love of my life, Ivan (laugh)
Thanks, I've been practicing at drawing!
And yes, Ivan will have a role in the game, albeit a small one since the focus is on the titular commissar.

I have worked on some animations for cutscenes too:
https://i.imgur.com/AmRsj9V.mp4

selmiak

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Re: Commissar's Contrapasso
« Reply #4 on: 02 Oct 2017, 09:50 »
and it continues! Great. I love the more detailed artwork, the wallpapers in the office, the car outside the window and the usual umbrella stand with a gun :D

Quote from: ClickClickClick
If you kill everyone there's nobody left to punish you.

Re: Commissar's Contrapasso
« Reply #5 on: 02 Oct 2017, 10:14 »
and it continues! Great. I love the more detailed artwork, the wallpapers in the office, the car outside the window and the usual umbrella stand with a gun :D
Thanks! While I have to admit that I've reused some stuff from my previous games,
I learned that making the perspective on wallpapers align is surprisingly easy once you've figured out the shear tool in Photoshop,
so expect to see more detailed wallpapers in the interiors of this game! ;-D

Riaise

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Re: Commissar's Contrapasso
« Reply #6 on: 02 Oct 2017, 14:23 »
Yay! I remember you mentioning this in the MAGS thread back in January. It's good to see how much it's progressed. I'm looking forward to playing! ;-D

Re: Commissar's Contrapasso
« Reply #7 on: 05 Oct 2017, 15:55 »
So I've been working on a new background lately, though I may add a few finishing touches in the final game:

The vehicle is supposed to be some kind of Kübelwagen, which was used by germans on the eastern front. I'm aware that the details of military equipment is a
very serious subject to some people and I hope my depiction is alright, I'm still trying to get the hang of drawing vehicles and machinery.

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: Commissar's Contrapasso
« Reply #8 on: 05 Oct 2017, 17:26 »
I think it looks good, at least I recognized it instantly. (nod)

Good job! Keep it up.
There are those who believe that life here began out there...

Creamy

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Re: Commissar's Contrapasso
« Reply #9 on: 05 Oct 2017, 17:57 »
It's nicer and nicer (nod)

Quote
I learned that making the perspective on wallpapers align is surprisingly easy once you've figured out the shear tool in Photoshop,
so expect to see more detailed wallpapers in the interiors of this game! ;-D
Yeah! More printed flowers and crazy perspectives!
 

Gurok

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  • Gurok worked on a game that was nominated for an AGS Award!Gurok worked on a game that won an AGS Award!
Re: Commissar's Contrapasso
« Reply #10 on: 12 Oct 2017, 08:06 »
I think the Kübelwagen looks fantastic. You've done a really good job with the tyres.

I like the texture work too, especially with the grass and foliage.

It's looking good so far.

AnasAbdin

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Re: Commissar's Contrapasso
« Reply #11 on: 12 Oct 2017, 12:48 »
I agree with Gurok, the Kübelwagen is amazing 8-)
I love where your art style is going through out your projects! It really reminds me when I was young and getting 'the shock' every time a newer Sierra episode is released (laugh)

Re: Commissar's Contrapasso
« Reply #12 on: 16 Oct 2017, 22:01 »
Thank you for all the kind word everybody, I'm so happy that you liked it!
I've been a bit busy with making more art and handling the script, and now, the Kübelwagen can be interacted with!

CrashPL

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Re: Commissar's Contrapasso
« Reply #13 on: 17 Oct 2017, 20:36 »
It's great to see that you're rolling with a next installment in your franchise. :D Looking great so far, keep up the good work!

May I ask for at least a small cameo of sniper and spotter in this game? :D

Re: Commissar's Contrapasso
« Reply #14 on: 17 Oct 2017, 21:22 »
It's great to see that you're rolling with a next installment in your franchise. :D Looking great so far, keep up the good work!
Thanks, I'm happy to hear that!
May I ask for at least a small cameo of sniper and spotter in this game? :D
Don't worry, they will show up in the game. (take a close look at the second screenshot at the top!) ;)

Re: Commissar's Contrapasso
« Reply #15 on: 27 Oct 2017, 22:56 »
I haven't worked as much as I've wanted to on the gameplay (a bit of creative fatigue at the moment) but I did manage to do a few more animations for the commissar.

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #16 on: 28 Oct 2017, 08:09 »
Lol I like how you put your "creative fatigue" into good use and animated the commissar (laugh)

Re: Commissar's Contrapasso
« Reply #17 on: 31 Oct 2017, 16:34 »
Lol I like how you put your "creative fatigue" into good use and animated the commissar (laugh)
Thank you!
I've planned a lot of animations, so progress have been slow, but I'll be posting some new screenshots of my work soon.

As for now, here's a quick doodle I made for Halloween!

Cassiebsg

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Re: Commissar's Contrapasso
« Reply #18 on: 31 Oct 2017, 18:44 »
Love your quick doodles... wish I could doodle like that! (nod)
There are those who believe that life here began out there...

AnasAbdin

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Re: Commissar's Contrapasso
« Reply #19 on: 01 Nov 2017, 04:09 »
Spooky! 8-0 Love your doodles!