Author Topic: Commissar's Contrapasso  (Read 1430 times)

Re: Commissar's Contrapasso
« Reply #20 on: 05 Nov 2017, 10:48 »
Love your quick doodles... wish I could doodle like that! (nod)
Spooky! 8-0 Love your doodles!
Thank you, I'm glad you liked it!
Anyway, Commissar's Contrapasso now has a devlog on Game Jolt too, I hope you'll check it out!

DBoyWheeler

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Re: Commissar's Contrapasso
« Reply #21 on: 06 Nov 2017, 22:11 »
Yeah, the term "Contrapasso".  Basically in our modern day vernacular, we'd call it "poetic justice".

Anyway, best of luck with this game.

Re: Commissar's Contrapasso
« Reply #22 on: 09 Nov 2017, 14:36 »
Yeah, the term "Contrapasso".  Basically in our modern day vernacular, we'd call it "poetic justice".

Anyway, best of luck with this game.
Poetic Justice really is the best kind of justice! :)

I've made some progress, animated a few scenes and so forth. Let's just say someone's in for a rude awakening! ;)

DBoyWheeler

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Re: Commissar's Contrapasso
« Reply #23 on: 10 Nov 2017, 10:39 »
Just a suggestion for a funny Easter egg...

Maybe as a "random chance moment", one of the soldiers could shout out "Leerooooooooy Jenkiiiiiiins!"  Again, just a random possible line an NPC could say for a silly Easter egg.

Re: Commissar's Contrapasso
« Reply #24 on: 10 Nov 2017, 16:33 »
Just a suggestion for a funny Easter egg...

Maybe as a "random chance moment", one of the soldiers could shout out "Leerooooooooy Jenkiiiiiiins!"  Again, just a random possible line an NPC could say for a silly Easter egg.
While the original video of Leroy Jenkins was hilarious, I'm on the fence weather to include it, seeing as referential humor is a double edged sword. It can be great fun to those who know of the original, but at the same time those who don't get the reference will just be confused. And there's the problem of including a WoW reference in a historical setting, it's a bit of an anachronism. So whether or not any pop cultural references ends up in the game depends on whether I find a way to include it in a way that's funny and makes sense even to those who are unfamiliar with the original. But even if I don't find a way to include that particular reference in the game, my goal is still to make a funny game with good jokes. I'll post some more screenshots soon.(roll)

ClickClickClick

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Re: Commissar's Contrapasso
« Reply #25 on: 10 Nov 2017, 16:58 »
Don't do it.That one has been done to death. Oh, and I'm not a fan of "references" in general. A lot of people seem to be mistaking them for humour.

Re: Commissar's Contrapasso
« Reply #26 on: 16 Nov 2017, 15:39 »
Like I previously mentioned, I have no plans on adding a Leroy Jenkins reference to the game, but it did give me an idea for a silly doodle:

Anyway, here are some new screenshots from the game, and I'd be happy to hear your thoughts:


Cassiebsg

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Re: Commissar's Contrapasso
« Reply #27 on: 16 Nov 2017, 18:15 »
Has someone pee on the floor? (laugh)
Nice new screens, and I specially love his face expression! (nod)

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Re: Commissar's Contrapasso
« Reply #28 on: 16 Nov 2017, 21:49 »
Has someone pee on the floor? (laugh)
Nice new screens, and I specially love his face expression! (nod)

Speel: whish = wish
Thanks! To answer your question, here's a screenshot of the commissar commenting on the puddle (it will make sense in context :)):

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Re: Commissar's Contrapasso
« Reply #29 on: 17 Nov 2017, 13:22 »
Lovely backgrounds, as always! I especially like the last one, the clouds and the colour of the leaves really give it the feel of a chilly autumn day. :)

DBoyWheeler

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Re: Commissar's Contrapasso
« Reply #30 on: 17 Nov 2017, 15:36 »
Like I previously mentioned, I have no plans on adding a Leroy Jenkins reference to the game, but it did give me an idea for a silly doodle:

Nothing like a good ol' fourth wall break!