Author Topic: BACKGROUND BLITZ: Gothic architecture (RESULTS)  (Read 3051 times)

I'm sorry for the delay with a new background blitz, and I hope you will like the theme I picked. Since Halloween is coming up, I thought it would be fun to pick a theme that lends itself to horror and ghost stories,
and I think the Gothic style does that very well by being so closely linked to medieval castles, old churches, catacombs and mausoleums in addition to featuring heavily as background settings for many horror classics.


The background can depict anything from a majestic cathedral, a gloomy crypt, the silhouette of a castle in the distance or something else entirely, as long as it incorporate some form of Gothic design elements.
For those unfamiliar with this style, the by far most recognizable and common trait is the pointed vaults and archways, and Gothic buildings are dominated by triangular shapes pointing upward.
Other common design elements include gargoyles, crenellations, lattice windows, spires and tall towers.

Voting will be in the following categories:

Concept: your background should tell us something about the place you have depicted.
Playability: does it have clear walkable areas, things to interact with, etc?
Artistic Execution: what's the feeling of the place? Does the image convey the wanted atmosphere?

Deadline is November 4th.
« Last Edit: 06 Dec 2017, 11:04 by Blondbraid »

Stupot

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Re: BACKGROUND BLITZ: Gothic architecture
« Reply #1 on: 22 Oct 2017, 06:31 »
Ooh. I have a few days off coming up and need a project, so I'll try and do something for this.

Re: BACKGROUND BLITZ: Gothic architecture
« Reply #2 on: 22 Oct 2017, 10:40 »
Nice theme, gothic architecture tends to be quite demanding to draw (so many details!).

Re: BACKGROUND BLITZ: Gothic architecture
« Reply #3 on: 22 Oct 2017, 14:45 »
Fun theme. I look forward to putting something together.

DBoyWheeler

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Re: BACKGROUND BLITZ: Gothic architecture
« Reply #4 on: 23 Oct 2017, 00:40 »
"Isn't it a little early to be talking about gothic architecture?"

(Kudos to anyone who knows which video game I quoted.)

Anyway, good luck to all here.

Danvzare

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Re: BACKGROUND BLITZ: Gothic architecture
« Reply #5 on: 23 Oct 2017, 12:07 »
"Isn't it a little early to be talking about gothic architecture?"

(Kudos to anyone who knows which video game I quoted.)

Anyway, good luck to all here.
Conker's Bad Fur Day! :-D

Back on topic though, I look forward to seeing everyone's entries.

DBoyWheeler

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Re: BACKGROUND BLITZ: Gothic architecture
« Reply #6 on: 23 Oct 2017, 14:33 »
Conker's Bad Fur Day! :-D

We have a winner!

Back on topic though, I look forward to seeing everyone's entries.

I look forward to that too!

Re: BACKGROUND BLITZ: Gothic architecture
« Reply #7 on: 03 Nov 2017, 16:46 »
I really wanted to take part in this, but I've been really tied up recently and haven't managed to get any further than doing a bit of research. Given that no one's submitted an entry yet, is there any chance of an extension?

Re: BACKGROUND BLITZ: Gothic architecture
« Reply #8 on: 03 Nov 2017, 20:20 »
I really wanted to take part in this, but I've been really tied up recently and haven't managed to get any further than doing a bit of research. Given that no one's submitted an entry yet, is there any chance of an extension?
Of course, seeing as there is no entries at all yet, I hereby extend this Background Blitz by a week so anyone wanting to join can have time to do so.

Re: BACKGROUND BLITZ: Gothic architecture
« Reply #9 on: 08 Nov 2017, 22:20 »
Here's my entry, I'm not sure if it's Gothic enough:



It could use some polish. I wanted to add more decorations and work some more on the colours.
Unfortunately, I won't be able to do so in the next days, so I'll leave it as it is.

selmiak

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Re: BACKGROUND BLITZ: Gothic architecture
« Reply #10 on: 20 Nov 2017, 21:12 »
just to get things rolling again I'll post my latest 3D render project here... Cassie said it is goth enough :)


Re: BACKGROUND BLITZ: Gothic architecture
« Reply #11 on: 20 Nov 2017, 22:14 »
It's a beautiful entry and it does have those typical Gothic archways.
Is anyone else still planning to enter or is it time to start the vote?

selmiak

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Re: BACKGROUND BLITZ: Gothic architecture
« Reply #12 on: 20 Nov 2017, 23:11 »
is the entry even eligible when I started it before the contest? I didn't enter another contest with the image though...

Re: BACKGROUND BLITZ: Gothic architecture
« Reply #13 on: 21 Nov 2017, 00:13 »
I think it's ok in this case, besides, there would be no vote if there was only one entry. Lorenzos BG is great too, but I don't think lack of competition is fun.

Danvzare

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Re: BACKGROUND BLITZ: Gothic architecture
« Reply #14 on: 21 Nov 2017, 12:26 »
Whoa, that has got to be by far the best 3D render I've ever seen on this forum. 8-0

Rocchinator

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Re: BACKGROUND BLITZ: Gothic architecture
« Reply #15 on: 23 Nov 2017, 14:35 »
Here is my entry

A GATE TO THE INFRAWORLD (STEPS)


Re: BACKGROUND BLITZ: Gothic architecture
« Reply #16 on: 23 Nov 2017, 14:59 »
Lovely entries all in all, and since the original deadline is long overdue, I hope you are ready to start voting!

You will vote on the following categories:

Concept: your background should tell us something about the place you have depicted.
Playability: does it have clear walkable areas, things to interact with, etc?
Artistic Execution: what's the feeling of the place? Does the image convey the wanted atmosphere?

The vote ends at November 30th.

Rocchinator

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Re: BACKGROUND BLITZ: Gothic architecture (VOTING)
« Reply #17 on: 23 Nov 2017, 18:43 »
Concept: lorenzo  love the idea of a venice gothic atmosphere
Playability: selmiak Seems like ready to play background-
Artistic Execution: lorenzo Love the style of your drawings.

Cassiebsg

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Re: BACKGROUND BLITZ: Gothic architecture (VOTING)
« Reply #18 on: 24 Nov 2017, 21:51 »

Concept: lorenzo
Playability: selmiak
Artistic Execution: selmiak
There are those who believe that life here began out there...

Riaise

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Re: BACKGROUND BLITZ: Gothic architecture (VOTING)
« Reply #19 on: 25 Nov 2017, 13:57 »
Concept: Rocchinator
Playability: selmiak
Artistic Execution: lorenzo