Author Topic: MAGS November "Contest" (OPEN)  (Read 1318 times)

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: MAGS November "Contest" (OPEN)
« Reply #40 on: 14 Nov 2017, 19:15 »
Decided it was time to make my character. :-D

Meet Pete (he's still mirrored, so ignore the double knot on the belt):
There are those who believe that life here began out there...

HanaIndiana

  • Rottwheelers
  • Adventure!
    • I can help with play testing
    •  
    • I can help with scripting
    •  
    • I can help with voice acting
    •  
Re: MAGS November "Contest" (OPEN)
« Reply #41 on: 14 Nov 2017, 23:04 »
I like that little car art Funkpanzer

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS November "Contest" (OPEN)
« Reply #42 on: 15 Nov 2017, 15:14 »
I'm in!

My game is a trivia contest sharable between players.

I almost have it coded correctly but not quite so here is a screenie of the current build:



At the moment the game is all about AGS trivia but I hope to expand it into a platform that anyone can create their own trivia contest on and pass it on to others.

Hence the working title of "Trivia Pass You It" :-X
« Last Edit: 15 Nov 2017, 15:16 by Mandle »

DBoyWheeler

  • Maverick Hunter D-Boy at your service!
    • I can help with proof reading
    •  
    • I can help with story design
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    • I can help with voice acting
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Re: MAGS November "Contest" (OPEN)
« Reply #43 on: 15 Nov 2017, 16:15 »
I'm in!

My game is a trivia contest sharable between players.

I almost have it coded correctly but not quite so here is a screenie of the current build:

Add spoiler tag for Hidden:

At the moment the game is all about AGS trivia but I hope to expand it into a platform that anyone can create their own trivia contest on and pass it on to others.

Hence the working title of "Trivia Pass You It" :-X

So it's almost kind of like You Don't Know Jack, AGS Edition.  Almost.

Anyway, rather interesting take,  Mandle.

Re: MAGS November "Contest" (OPEN)
« Reply #44 on: 15 Nov 2017, 17:24 »
I just spent the last few days figuring out how scoreboards work and have so much more respect for racing game devs. :~(



Up next is collision-detection (again...) and getting competitors to go around one another... oh, and figuring out why point-of-interest locations seem to be influenced by player acceleration rather than distance... ???

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: MAGS November "Contest" (OPEN)
« Reply #45 on: 15 Nov 2017, 17:33 »
You probably already noticed, but just in case you haven't.... please add outline to that font! (nod) :-D
There are those who believe that life here began out there...

Riaise

    • I can help with play testing
    •  
    • I can help with proof reading
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Re: MAGS November "Contest" (OPEN)
« Reply #46 on: 15 Nov 2017, 20:01 »
It's good to see that everyone is making progress! I hope Crimson Wizard is still working on an entry. :)

Also, Mandle, I think you need to add a "none of the above" option, given that I am, in fact, the Vampire Lestat. :P

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: MAGS November "Contest" (OPEN)
« Reply #47 on: 15 Nov 2017, 21:25 »
LOL (laugh)

And a sneak preview of my master piece BG:
Add spoiler tag for Hidden:

Ah! Made you look! (laugh)
« Last Edit: 15 Nov 2017, 21:28 by Cassiebsg »
There are those who believe that life here began out there...

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS November "Contest" (OPEN)
« Reply #48 on: 15 Nov 2017, 22:30 »
Also, Mandle, I think you need to add a "none of the above" option, given that I am, in fact, the Vampire Lestat. :P

(laugh) (laugh) (laugh)

Also: Funkpanzer can we get a compilation shot of all the in-race car graphics to drool over or are some locked secrets?
« Last Edit: 15 Nov 2017, 22:39 by Mandle »

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS November "Contest" (OPEN)
« Reply #49 on: 16 Nov 2017, 16:05 »
By the way... I knew how to do this before but have forgotten:

How do I get AGS to save games to a folder in the game folder instead of to a folder in My Docuements?

I know it's a simple thing to do but... help!

Crimson Wizard

  • AGS Project Tracker Admins
    • Best Innovation Award Winner 2013, for spearheading the AGS 3.3.0 project
    •  
    • Lifetime Achievement Award Winner
    •  
Re: MAGS November "Contest" (OPEN)
« Reply #50 on: 16 Nov 2017, 17:05 »
How do I get AGS to save games to a folder in the game folder instead of to a folder in My Docuements?
This can be now done only through game setup.
If you are using latest AGS 3.4.1, then there is the Default Setup pane, where you can set "Use custom game save path" option.
For AGS 3.4.0 you would need to do that on advanced tab in winsetup, but also copy acsetup.cfg from My Documents to Compiled folder when you're done, or these changes will stay in your personal settings (in my documents).
« Last Edit: 16 Nov 2017, 17:07 by Crimson Wizard »

Re: MAGS November "Contest" (OPEN)
« Reply #51 on: 16 Nov 2017, 21:33 »


I've only had time to make the base car models so expect some very non-aerodynamic additions to some of the competitor cars. :D

Especially Hemo's Murder Machine...

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS November "Contest" (OPEN)
« Reply #52 on: 16 Nov 2017, 23:16 »
How do I get AGS to save games to a folder in the game folder instead of to a folder in My Docuements?
This can be now done only through game setup.
If you are using latest AGS 3.4.1, then there is the Default Setup pane, where you can set "Use custom game save path" option.
For AGS 3.4.0 you would need to do that on advanced tab in winsetup, but also copy acsetup.cfg from My Documents to Compiled folder when you're done, or these changes will stay in your personal settings (in my documents).

Ahhhhh...that's it!

Thanks so much CW!



I've only had time to make the base car models so expect some very non-aerodynamic additions to some of the competitor cars. :D

Especially Hemo's Murder Machine...

DROOOOOOOOOOL!!! (Not that I'm a car-nut, just a pixel-nut...)

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: MAGS November "Contest" (OPEN)
« Reply #53 on: 17 Nov 2017, 21:24 »
Moving forward, I now have a re-designed GUI, and almost all inventory items... if I'm lucky I'll do the last one after dinner... if not, tomorrow. (laugh)

And a in game screen-grab. :-D
Add spoiler tag for Hidden:
There are those who believe that life here began out there...