Author Topic: AGS 3.3.0 final  (Read 17187 times)

Re: AGS 3.3.0 final
« Reply #40 on: 25 Jul 2014, 04:45 »
Great Work, Thanks !
_______________________________________ ____________________

Crimson Wizard

  • Local Moderator
  • AGS Project Tracker Admins
    • Best Innovation Award Winner 2013, for spearheading the AGS 3.3.0 project
    •  
    • Lifetime Achievement Award Winner
    •  
Re: AGS 3.3.0 final
« Reply #41 on: 29 Jul 2014, 19:38 »
3.3.0 hotfix 3 version is released.
Please refer to the first post in this thread for download links (they are same as before).

This fixes few rare bugs and updates two game templates.

- Provided error handling for several exceptional cases on graphics mode initialization (program
  should at least close normally, showing comprehensible error message).
- Fixed crash in legacy built-in inventory screen (called by InventoryScreen() script function).
- Fixed screen size was incorrectly calculated in letterbox mode when the scrolling room is loaded
  (this could cause some GUIs or Overlays refuse to take requested position, and also slightly
  affected "box in/out" translation effect).


Updated two game templates:
* 9-verb MI style (1.3.2 of July 2014) by abstauber;
* SCUMM Verbcoin (2.0.0 of June 2014) by Electroshokker.

Monsieur OUXX

  • Cavefish
  • Mittens Vassal
  • Mittens Half Initiate
    • I can help with proof reading
    •  
    • I can help with translating
    •  
    • I can help with voice acting
    •  
Re: AGS 3.3.0 final
« Reply #42 on: 30 Jul 2014, 01:47 »
EDIT: I'm a dumbass.
« Last Edit: 30 Jul 2014, 02:07 by Monsieur OUXX »