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Author Topic: Moho Pro  (Read 341 times)

RickJ

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Moho Pro
« on: 29 Dec 2017, 20:05 »
Moho Pro is currently on sale for 50% off and I'm seriously considering purchase.  In the past it's been highly recommended but I am wondering what the current thinking is.  If anyone has an opinion please share. Thanks.

Mehrdad

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Re: Moho Pro
« Reply #1 on: 30 Dec 2017, 05:25 »
Hi Rick
Did you see Open Toonz? Most of great animations of Studio Gibili made with it.Sprited away ,....  Also Anastasia animation and some old Disney animations used complete this software.
That was so expensive but now it's FREE and OPEN SOURCE. It have all of Moho structures and many more.
https://opentoonz.github.io/
 

cat

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Re: Moho Pro
« Reply #2 on: 30 Dec 2017, 09:35 »
Did you see Open Toonz?

Considering that all documentation seems to be Japanese, this might not be for everyone. Granted, it's mostly Katakana and English and simple Japanese, but still, it's Japanese...

Ali

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Re: Moho Pro
« Reply #3 on: 30 Dec 2017, 10:24 »
I bought Anime Studio 11 when it was 50% off (which I think was the version before they renamed it Moho) and was really disappointed by how badly designed it was. I used it to do the simple character animation for this Kickstarter, and I probably wouldn't use it again, unless the task were very specific: https://www.kickstarter.com/projects/adventurex/adventurex-2016-the-narrative-games-convention

Importing from svg or ai files was totally messed up. All the colours change, and because the software can't do weighted bezier curves, the actual nodes shift around to an approximation of what you drew. But not actually what you drew. This is particularly annoying when you've created nodes that are going to be a joint, and those nodes disappear. There is also no integrated lipsynch, and the freeware app they've created doesn't consider "Thh" to be a phoneme.

Most infuriatingly, when I raised these issues on forums, the responses were all in defence of the software. "Oh, you just have to do all your drawing in Anime Studio from scratch." No! Its drawing tools are terrible and it claims to have .ai import. It should work!

Perhaps they've fixed these quite basic issues for version 12.

OpenToonz has some serious stability issues for me, but I'm very impressed with other aspects of it. And I've found english docs for everything I've needed to look up. The lack of an English user-base is a bigger issue.

Mehrdad

    • I can help with animation
    •  
    • I can help with characters
    •  
    • I can help with story design
    •  
    • I can help with web design
    •  
Re: Moho Pro
« Reply #4 on: 30 Dec 2017, 15:35 »

Considering that all documentation seems to be Japanese, this might not be for everyone. Granted, it's mostly Katakana and English and simple Japanese, but still, it's Japanese...

you can use Toonz Harlequin or Toonz Premium documents and tutorials instead. It's 90% similar to OpenToonz.
https://www.toonzpremium.com/

RickJ

  • fix'n one thing and break'n two ...
    • I can help with scripting
    •  
    • I can help with story design
    •  
    • RickJ worked on a game that was nominated for an AGS Award!
Re: Moho Pro
« Reply #5 on: 02 Jan 2018, 03:17 »
Thanks for the input.  I decided to checkout opentoonz first and delay Moho until the next sale or longer.

Re: Moho Pro
« Reply #6 on: 18 Feb 2018, 07:14 »
I use Moho a fair bit, but probably not in the way it was meant to be used. I like just drawing simple vector images (like this) and the program's quite easy to use once you get the hang of it. It is missing a few features that would be real handy though, and I've been told I should switch to something like Illustrator. Maybe one day :D (btw, I'm still using v5 of Moho, so this review might be a bit out of date.)