Character in mountain clothes

Started by Monsieur OUXX, Tue 10/04/2018 23:26:23

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Monsieur OUXX

Release candidate.

- the backpack makes zero sense in terms of size and straps. But at least it makes the sprite more acceptable to the player's eye.
- The character's face in the front cycle is too narrow.

[imgzoom]https://78.media.tumblr.com/e8100f5a4b8acd373808807f18003ff6/tumblr_p6zq1kztIF1tsfksfo1_75sq.gif[/imgzoom]
[imgzoom]https://78.media.tumblr.com/18a2663fffe1992c42a8f09113410959/tumblr_p6zq1kztIF1tsfksfo2_75sq.gif[/imgzoom]
[imgzoom]https://78.media.tumblr.com/05a91c9306d6c47e08d91b83a2e5a494/tumblr_p6zq1kztIF1tsfksfo3_75sq.gif[/imgzoom]
[imgzoom]https://78.media.tumblr.com/513128dacbe61b8b1cf4c49aad38f350/tumblr_p6zq1kztIF1tsfksfo4_540.gif[/imgzoom]

Links to Photoshop source files :
back
front
side
 

Andail

Is there a question somewhere here? You want c&c?

I think especially the sideview is great, really fluent. Although the tip of his hair (the leftmost black pixel) should bounce a little up and down for maximal effect :)

When it comes to the N/S views, I think one of two corrections is necessary: Either a) bring his feet together a bit, or b) make him move slightly side to side.

Kumpel

I think making the backback bounce slightly could add a little bit of life. Looks a bit too stiff without any movement.

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